Girgal changes for 10th level:
+1 Bab = +7/+2
+1 to Fort & Will save
1 additional use of wild shape
6 skill ranks
Not sure how we determined HP/ Level, but 1d8+2
add 1 4th and 1 5th level spell. New Spell list is:
Spells:
0 (6) - cure minor wounds x2, light x2, detect magic x2
1 (4) – (jump), produce flame 2, vigor (lesser) x2 - faery fire,
2 (4) - (spiderclimb), barkskin x2, animalistic power, blinding spittle – snake swiftness, mass
3 (3) – (protection from energy), Blindsight, Call Lightning – greater magic fang
4 (2) – (freedom of movement), Air Walk, SNA 4 x2 - Enhance wildshape
5 (2) - (SNA 5), Greater stone shape, Panacea - Animal Growth
will add to RG sheet after approval.