Str: 8 -1 (2p.) Level: 8 XP: 28000
Dex: 16 +3 (6p.) BAB: +6/+1 HP: 59 = (8d8+16) = 8+(7x5)+16
Con: 14 +2 (6p.) Grapple: +1 Dmg Red: N/A
Int: 14 +2 (6p.) Speed: 20' Spell Res: N/a
Wis: 18 +4 (10p.+2) Init: +3 Spell Save: N/A
Cha: 10 +0 (2p.) ACP: ? Alignment: TN
(Wis +1 at 4th & 8th level)
AC: 23 (10 base + 3 dex + 5 armour + 1 defl + 1 nat. armor + 1 size + 2 shield)
Touch: 15
Flat-Footed: 20
Saves:
FORT: +11 (6 base + 2 con + 3 res.)
REF: +8 (2 base + 3 dex + 3 res.)
WILL: +13 (6 base + 4 wis + 3 res.)/ +15 vs fear
Bab: 6
Attacks:
Skills:
Handle Animal: 11 (11 ranks + 0 Cha)
Survival: 19 (11 ranks + 4 Wis + 2 class + 2 syn)
Concentration: 13 (11 ranks + 2 Con)
Ride: 10 (5 ranks + 3 Dex + 2 syn)
Spot: 15 (11 ranks + 4 Wis)
Hide: 11 (4 ranks + 3 Dex + 4 size)
Move Silently: 9 (4 ranks + 3 Dex + 2 racial)
Knowledge (nature): 11 (5 ranks + 2 Int + 2 class + 2 syn)
Listen: 17 (10 ranks + 4 Wis + 2 racial)
Spellcraft: 3 (1 ranks + 2 Int)
Jump: 2 (1 ranks - 1 Str + 2 racial)
Feats: [3]
Spell Focus (Conjuration)
Augment Summoning
Natural Spell
Class Features:
Spellcasting
Spontanous casting
Animal companion
Enhanced link
nature sense
wild empathy (+ 10)
Woodland stride
Trackless step
Resist nature’s lure
Wild shape (3/day) (small - large)
Spells:
0 (6) - cure minor wounds x2, light x2, detect magic x2
1 (4) – (jump), produce flame x2, faery fire, cure light wounds - obscuring mist
2 (3) - (spiderclimb), barkskin, animalistic power, blinding spittle – snake swiftness, mass
3 (3) – (protection from energy), SNA 3, spirit jaws, blindsight – greater magic fang
4 (2) – (freedom of movement), blast of sand, enhance wildshape – SNA 4
Languages: Common, Halfling, Druidic, Dwarven, Goblin
[sblock=Equipment]
Hide Shirt +1 1.240 12,5
(it's from a paizo supplement, like an chainshirt, but with worse aromor check penality)
Ring of sustenance 2.500
- defl. armor + 1 2.000
Ring of sustenance 2.500
(wears the Animal Companion)
Light Barding (Hide) 480 25
Wilding clasp x2 8.000 -
(on vest and armor)
MW heavy wooden shield 153gp 2.5 lbs
Handy Haversack 2.000gp 5lbs
Bedroll 1sp 1.25lbs
Scroll Case 1gp 0.5lbs
Flint and Steel 1gp
Pouch, Belt 1gp 0.5lbs (medium sized)
“Holy Plant” - -
Spell Components Pouch 5 gp 2lbs
Traveller's Outfit 1gp (1.25 lbs)
Waterskin 1gp 1lbs
Whetstone 2cp 1lbs
Sunrod (x4) 8gp 4lbs
Torch 2cp 2lbs.
MW Scimitar 315 2lbs
club - 1lbs.
Healing potion (x4) 200gp
(Saddel) bag 4gp 8lbs
Vest of resistance + 3 8.000gp
- nat armor bonus + 1 2.000gp
Wand of vigor, lesser 1.500gp (44 charges)
& Wand of restoration, lesser
Healer's Belt 750gp
remaining 339,86[/sblock][sblock=Wild Shape Forms]
Fleshraker
Str: 17 +3
Dex: 19 +4 BAB: +6/+1
Con: 15 +2 Grapple: +9 Dmg Red: N/A
Int: 14 +2 Speed: 50'
Wis: 18 +4 Init: +4
Cha: 10 +0
AC: 26 (10 base + 4 dex + 5 armour + 7 nat. armor)
Touch: 14
Flat-Footed: 22
Saves:
FORT: +11 (6 base + 2 con + 3 res.)
REF: +9 (2 base + 4 dex + 3 res.)
WILL: +13 (6 base + 4 wis + 3 res.)/ +15 vs fear
Attack: Claw +9 melee (1d4+3 plus poison)
Full Attack: 2 Claws +9 melee (1d4+3 plus poison) and bite +4 melee (1d6+2) and tail + 2 melee (1d6+2 plus poison)
Space/Reach: 5 ft./5 ft.
Special Attacks: Leaping pounce, poison (DC 14 1d6 Dex/1d6 Dex), rake 1d6+3
Special Qualities: Low-light vision, scent
Str: 8
Dex: 16 +3 (6p.) BAB: +6/+1
Con: 14 +2 (6p.) Grapple: +1 Dmg Red: N/A
Int: 14 +2 (6p.) Speed: 20'
Wis: 18 +4 (10p.+2) Init: +3
Cha: 10 +0 (2p.)
AC: 23 (10 base + 3 dex + 5 armour + 1 defl + 1 nat. armor + 1 size + 2 shield)
Touch: 15
Flat-Footed: 20
Saves:
FORT: +11 (6 base + 2 con + 3 res.)
REF: +8 (2 base + 3 dex + 3 res.)
WILL: +13 (6 base + 4 wis + 3 res.)/ +15 vs fear
Bab: 6
Attacks:
[/sblock]


(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.