XXXXX........
XXXXX........
X..XXXXwwXX..
X..XXXX..XX..
X==XXsss.XX..
XL.XXcc..XX..
X..._IGJE.~..
X...XMAT..~..
X..XX.F[.XX..
X==XXb...XX..
X..XXXX..XX..
X..XXXXwwXX..
XXXXX........
XXXXX........
_ = open door
ww = shuttered window
~ = broken window
~
[ = coffin
c = chest
T = table
b = bed
A = Aram
G = Girgal + Ripclaw
J = Jex
E = Eissun
F = Fuller
L = blue-robed man
I = armored man
M = brown-robed man
XXXXX........
XXXXX........
X..XXXXwwXX..
X..XXXX..XX..
X==XXsss.XX..
X.*XXcc..XX..
XLE._IGJ..~..
X...XMAT..~..
X..XXeF[.XX..
X==XXb...XX..
X..XXXX..XX..
X..XXXXwwXX..
XXXXX........
XXXXX........
_ = open door
ww = shuttered window
~ = broken window
~
[ = coffin
c = chest
T = table (in sphere)
b = bed
A = Aram
G = Girgal + Ripclaw (in sphere)
e = small earth elemental
J = Jex (in sphere)
E = Eissun
F = Fuller
* = silence 20' radius center
L = blue-robed man
I = armored man
M = brown-robed man

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.