Ahnehnois
First Post
On average, I want PCs to be gaining the equivalent of more than 1/10 level/hour in XP, as long as they're doing something interesting and productive. I really don't care whether the "something" is combat-based or not.
I agree. I dropped XP because I didn't want to bother with thinking about metagame issues like whether or not something constitutes an "encounter". Just level my characters when the time is right.Assuming you don't want to get rid of rewarding xp entirely (which is really the best option, imho)
Last edited: