//First off... YAAT?

//
Yet Another Alignment Thread, coined some time back heh.
//If a character, let's call him Garacaius, acts in such a way which saves a Duke unknown to him from the blades of bandits he's already witnessed murder an entire troupe of entertainers. Is this good? His intentions are to save a stranger (an innocent?) from a party he knows to be quite murderous (and evil).//
Yep Good.
//Now, he saves the Duke, and kills several of the bandits before they escape. He killed these bandits, these murderers, in defense of this man. Is this good?//
Since they were trying to kill him, and they are apparently not screaming "You are helping an Evil Mudering Scum, stand aside we don't wish to hurt you!" or anything. Ummm.. Self Defense. Good.
//Afterwards, he learns that the Duke, after ascending to the Throne, embarked upon a campaign of "ethnic cleansing" against the elven population of the land. Therefore, saving the Duke led to the death and destruction of most of the elven population in the Kingdom of Eos (or wherever).
If Garacaius then laments the deaths of these people, but does not regret saving the Duke, does that make him "less Good?" If he regrets saving the Duke, does that change anything? Obviously, if he doesn't care either way, he's either on the distasteful side of neutral, or even evil...//
Hmm... saving someone who later does Evil. It was Good for him to save the Duke. To remain GOOD the character should go have words with the Duke, or help the elves, or something. It depends on the players background and outlook though.
Regret is DEFINATELY a sign of possible goodness. Action is better. The character should want to DO something if he is really Good.
//Personally, I believe that our friend Garacaius is still Good if he laments the death of the elves, but does not regret saving the Duke at that time. The same rings true with the second, where he regrets saving the Duke in hindsight.//
I agree totally.
//The fact remains that
at the time, Garacaius believed that what he was doing was virtuous, and therefore, there should be no transgressions on record.//
I agree, however in good concience he might be driven to go to the Duke if possible, or maybe help the elves, or maybe do SOMETHING. Good is about actions.
If you save a child who grows up to destroy to world are you Evil? NO WAY. Only the Gods with foresight could know such things, and why the hell don't they help out then?
Epic Quests to change past mistakes are possible...
"I WISH I did not save Duke Jerkoff" or
"I WISH the elves of such and such had been warned one month before Duke Jerkoff started attacking them, and believed the warning"
This is D&D, anything is possible!