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<blockquote data-quote="Wicht" data-source="post: 9266" data-attributes="member: 221"><p>Ok - what sort of buffer should the dark and light have?</p><p></p><p>And how about - the dark/light warriors can only advance a tier if they defeat a enemy fighter yakuza/dark or honor/light but losing such a match drops them 2 ranks. This would give further incentive for the villains to try and defeat the light and good guys to defeat the dark.</p><p></p><p>My in game thinking was that dark/light warriors can practice against each other but to get far they have to defeat their nemesis.</p><p></p><p>Also - the way I would like to have entry into these two paths is to require an honor warrior to first defeat a "villain" to become a Light warrior and a Yakuza to defeat a "good guy" to become a dark warrior - hence it would optimally go white belt - yellow belt 0 - dark apprentice 1 </p><p></p><p>Also - does it seem like the way to go to have the choice of accepting a student or gang member be entirely up to the teacher?</p></blockquote><p></p>
[QUOTE="Wicht, post: 9266, member: 221"] Ok - what sort of buffer should the dark and light have? And how about - the dark/light warriors can only advance a tier if they defeat a enemy fighter yakuza/dark or honor/light but losing such a match drops them 2 ranks. This would give further incentive for the villains to try and defeat the light and good guys to defeat the dark. My in game thinking was that dark/light warriors can practice against each other but to get far they have to defeat their nemesis. Also - the way I would like to have entry into these two paths is to require an honor warrior to first defeat a "villain" to become a Light warrior and a Yakuza to defeat a "good guy" to become a dark warrior - hence it would optimally go white belt - yellow belt 0 - dark apprentice 1 Also - does it seem like the way to go to have the choice of accepting a student or gang member be entirely up to the teacher? [/QUOTE]
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