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(YB-Meta-Rules) Honor Path progressions and powers
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<blockquote data-quote="Phoenix8008" data-source="post: 2049" data-attributes="member: 211"><p>Okay, so immunity is the only thing that always works, but you understand what I mean. With most powers there can be some strategy to them because you can choose when you want to use them. Also, you get to use most of these powers once per fight. With Sig stuff based only on the generator, you have no control and no way to use it more often without adding lots of styles.</p><p></p><p>Why not something like my previously proposed 'Practice Makes Perfect' power, where once per fight the player can change the Sig Style that they generated into a Sig Style that they know already (if the fighter was a dojo member).</p><p></p><p>Here is a quote of your response from a YB Rules committee e-mail about this very power.</p><p></p><p>"The practice makes perfect is alright, but I prefer fist of fury as it</p><p>allows the extra flag to be gained against the undead. The energy drain of the undead makes sig styles worthless. Fist of fury compensates better for this weakness better than practice makes perfect."</p><p></p><p>Since your main objection was concerning how it affected undead which are no longer a factor, what do you think of the power on it's own as a possible solution to the problem?</p></blockquote><p></p>
[QUOTE="Phoenix8008, post: 2049, member: 211"] Okay, so immunity is the only thing that always works, but you understand what I mean. With most powers there can be some strategy to them because you can choose when you want to use them. Also, you get to use most of these powers once per fight. With Sig stuff based only on the generator, you have no control and no way to use it more often without adding lots of styles. Why not something like my previously proposed 'Practice Makes Perfect' power, where once per fight the player can change the Sig Style that they generated into a Sig Style that they know already (if the fighter was a dojo member). Here is a quote of your response from a YB Rules committee e-mail about this very power. "The practice makes perfect is alright, but I prefer fist of fury as it allows the extra flag to be gained against the undead. The energy drain of the undead makes sig styles worthless. Fist of fury compensates better for this weakness better than practice makes perfect." Since your main objection was concerning how it affected undead which are no longer a factor, what do you think of the power on it's own as a possible solution to the problem? [/QUOTE]
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