• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

(YBA) Kalath in the dungeons of Tutul

"Perfectly fine with me."

"Of all these other doors, are there any others that would be useful to me as shortcuts... or any that I should make note of to avoid?"
 

log in or register to remove this ad


"Hmmm. Knowledge of any alternate routes could prove useful to me in the future, so I would greatly appreciate it if you would point out the entrance to the garbage pit to me."
 

"Very Well."

Griswold leads Kalath back the way they came, to the west. They pass the hall leading to the room Kalath met the man in and then come to another north-south passage.

Griswold points north and says, If you follow this all the way north you will come to our kitchen. But the last door on the left before the kitchen leads to the garbage pit. There are rat tunnels all along the pit that can take one almost anywhere."
 

Smiling again, Kalath says, "Thank you, that may prove useful. For now, though, I believe I will just use the door to the cemetery."

Kalath begins to move back to the hall that held the doors to the ogres and the cemetary. "I'm glad this worked out well for us both. Once again, thank you for the assisstance."
 

"One never knows when one will want friends, thank you for the return of the statue."

Griswold watches Kalath leave but does not follow. His wolf however trails Kalath somewhat.

"My friend will make sure that you make it out without complication. If you meet any of my people in the future, just mention my name."
 

Kalath nods and heads east to the north-south passage where the doors leading up were, and goes to where Griswold had indicated the one to the cemetary was.
 

Kalath sees a few silent men in the hall, but they ignore Kalath and let him go by without incident. Neither though do they try and speak to him.

The door indicated opens to reveal a set of long stairs. Climbing these for quite a ways leads Kalath to a where the stairs curve around and then end at a strange concave shaped door. It looks suspiciously like the inside of the lid of a sarcophagus. Kalath notices that there is a trap attached to the door, set to release poison gas when the door is opened. It appears to be easily disarmed from this side however.
 
Last edited:

Kalath first checks for any less obvious traps that might trigger off tampering with the gas trap, and then disarms all traps he can find before cautiously opening the door.
 

The trap is disarmed and the door opens to reveal the inside chamber of a crypt. The room seems to be deserted with only a single door leading out of it.
 

Into the Woods

Remove ads

Top