(YBA) Moth travels to Little Peace Town

The scorpion brutalizes the peaks; shields against the throw of the garden!

The werewolf continues its assault brutally ripping and tearing Moth for 2 Hits!

"If you cannot defeat me, you won't survive long enough to be of any use. "
 

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"I think ill of your intentions, sir. Spirits of air and darkness, protect me!" Moth calls down a black fog, and when it lifts, he is gone.

Dirty Trick!
 

Escaping the combat, Moth travels some distance away from the town, giving himself time to heal. "This place seems possessed of its own evils," he says to himself. "It seems I must investigate, though if this place also proves to contain dangers beyond my power to overcome, then I must once again travel elsewhere."

Come the evening, he returns to the town, but instead of coming within sight of the gates, he looks for a place where he might conceivably scale the walls unseen.
 

Moth notices a broken section of wall he could climb on the east side of town.

Evil Wall
Progress to Goal 3
CR 2
Toughness x1
Yen Factor : 1
 

Moth climbs a nearby oak and jumps from a low-hanging branch to a spot partway up the wall. Grasping at small holes in the masonry that appear to have been gnawed out by rats (if rats ate masonry), he climbs...

The oak rends the village; grasps the efforts of the rodent!
 

The mantis speaks over the shrine; parries the offensive of the holy ground!

Moth easily makes it a 3rd of the way up the wall.
 

Climbing the wall like lightning, Moth still has time to compose a haiku:

"A town of small peace
holds little peace in its walls.
Where can peace be found?"


The lightning poetically storms the island; shields the terror of the wind!
 


Moth yanks out a stone just below the top of the wall and uses the resulting socket as a handhold.

The mantis strikes below the fountain; avoids the drive of the bone!
 

The claw moves atop the temple; defends against the gaze of the lash!

Moth makes it over the wall, recieving 2 Hits Defeated for his trouble and finds himself inside the town. A path runs, North-South and another past runs West, there are 3 houses within easy reach.
 

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