• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

(YBA) Sharlea in Wichts Lair IV

There are in fact no other doors out of this room, though Sharlea sees a large rat hole, about two feet in diameter going northwest out of the northwest corner.
 

log in or register to remove this ad


The orc does not follow her in for some reason but stays where he is cursing. He sounds afraid to go in after her.

Sharlea recieves 6 hits worth of experience but no yen. She has also lost the twine she had.

The tunnel seems to go on for some distance and Sharlea crawls for a good while before coming to a split. The tunnel goes right and upwards or forward and down a bit.
 

Sharlea, Foehammer
Hits:
Natural=8; Total=15
Hits Defeated: 38
HD needed for next level: 40
Saved Experience: 0
Chi: 6
Powers:
-Master of the Invincible Hammer (+2 dmg. and immunity to Hammer style moves, +1 dmg to Invincible moves)
-Dirty Trick(x1)
-Chair Shot
-Shove(x1)
-Holy Warrior
-Holy Day
-Holy Battery
Yen: 10
Armor: Elven Chain(+5 Hits)
Shield: Mithril Kote(+2 Hits)
Protective Accessory: none
Weapons:
-Mjolnir, the Storm Hammer (+1 to Hammer, Thunder, Lightning, Tsunami, Blizzard, and West Wind moves)
-Dragon-Fang Dagger (+1 to Dragon, Fang, and Dagger moves)
-Phoenix-Claw Sword (+1 to Phoenix, Claw, and Sword moves)
-Oaken Staff/Spear (+1 to Oak, Staff, and Spear moves)
-Gauntlets of the Great Cats (+1 to Fist, Tiger, and Panther moves)
-Boots of the Canine (+1 to Foot, Wolf and Fox moves)
-Chain-Whip (+1 to Chain and Whip moves)
-Kama w/ Scorpion, Snake, and Spider venom (+1 to Kama, Scorpion, Snake, and Spider moves)
-Necklace of feathered wisdom (+1 to Crane and Raven moves)
-Unicorn horn Nunchaku (+1 to Unicorn and Nunchaku moves)
Possessions: 8 swords, 4 Leather Armors


Sharlea will go to the right and upward.
 

As sharlea crawls upward the passage reaches a place where it is spiraling to the left and up.

Sharlea thinks she hears something crawling along behind her. Or is it ahead of her? it is hard to tell in the narrow passage where her every movement sounds loud in her ears.
 


From out of the darkness ahead, a large furry, smelly thing comes rushing at Sharlea. Another charges from behind her. Sharlea realizes that flips, jumps and other moves relying on mobility will not work as well for her in the confines of this tunnel.

Zombie rats
CR: 2
Hits: 3
Powers: Undead, Expert of the Rat

Round: 1
Hits remaining: 3


Zombie rat 1 attacks: The southern cross parts the paradise; waves away the violence of the ice!

Zombie Rat 2 attacks" The blizzard tracks next to the village; wards off the touch of the cave!
[/color]
 

Pulling a dirty trick on the rats with her mental powers, Sharlea hopes to stun them enough so that she can crawl past them and continue on before they recover.
 

As Sharlea stuns the rats, and crawls past the one in front of her, two more come charging at her from above. The two below renew their attack as Sharlea has to stop to defend herself once more.

Zombie rats
CR: 2
Hits: 3
Powers: Undead, Expert of the Rat

Round: 1
Hits remaining: 3 / 3 / 3 / 3

Zombie rat 1 attacks: The tsunami slashes in the midst of the tower; defends against the quickening of the storm!

Zombie rat 2 attacks: The spider illuminates the heavens; avoids the touch of the garden! *yen*

Zombie rat 3 attacks: The crane seeks on top of the pillars; fends off the stab of the mire!

Zombie rat 4 atacks: The wolf wracks the rapids; shields against the roar of the shell!
 


Into the Woods

Remove ads

Top