• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

(YBA) Sharlea in Wichts Lair IV

Round: 10
Hits left: 10 of 15
Chi: 6 of 6

Sharlea trys to dominate the last Orc with an attack from her Nunchuka while also blocking it incoming attack as best she can!

At Orc #4: The unicorn dominates the well; blocks the kick of the holy ground!
 

log in or register to remove this ad

Location: caves
Day: Manticore

As Sharlea moves to block a kick, the cowed orc, clearly scared by Sharlea's intimidating mannerisms, still manages to land a solid punch for 1 hit.

Round: 11
Hits Remaining: - / - / - / 5

Orc Brute 4 attacks: The whip blasts the labyrinth; defends against the quickening of the holy ground!


yen = 6
 


Round: 11
Hits left: 9 of 15
Chi: 6 of 6

Sharlea hopes to demolish the Orc with her venom coated Kama so that he can be sent to a tomb. She quells his confidence by silencing his roar of rage with a strike to the mouth as well.

Just when he thinks she's done though, she lays into him with a decimating hit from her spear/staff while leaping over his body lying in a pool of its own blood!

The topaz spider roughly demolishes the tombs; reduces the roar of the club and silences the violence of the ledge!

FoF!

The spear decimates the wastelands; leaps over the blood of the isle!
 
Last edited:

Location: caves
Day: Manticore

Though the orcs attack shows finesse, Sharlea's is simply more powerful and the orc takes 4 hits.

Round: 12
Hits Remaining: - / - / - / 1

Orc Brute 4 attacks: The thunder spins with the vineyard; shreds the offensive of the rodent!


yen = 6
 

Round: 12
Hits left: 9 of 15
Chi: 1 of 6

Sharlea attempts a crushing blow to finish off the spinning Orc!

The rat crushes the ruins; scatters the touch of the spring!
 

The crushing blow finishes off the orc. Sharlea finds 6 yen on the orcs and four swords. She also finds that one of them has a large ball of twine in its pouch.

Sharlea gains 12 hits worth of experience

The room Sharlea has just entered has two doors. The one she came through and one on the wall to the right of it. As she further examines the room she notices that there is a small hook in the middle of the wall across from the door she entered.
 

Sharlea, Foehammer
Hits:
Natural=8; Total=15
Hits Defeated: 32
HD needed for next level: 40
Saved Experience: 0
Chi: 6
Powers:
-Master of the Invincible Hammer (+2 dmg. and immunity to Hammer style moves, +1 dmg to Invincible moves)
-Dirty Trick(x1)
-Chair Shot
-Shove(x1)
-Holy Warrior
-Holy Day
-Holy Battery
Yen: 10
Armor: Elven Chain(+5 Hits)
Shield: Mithril Kote(+2 Hits)
Protective Accessory: none
Weapons:
-Mjolnir, the Storm Hammer (+1 to Hammer, Thunder, Lightning, Tsunami, Blizzard, and West Wind moves)
-Dragon-Fang Dagger (+1 to Dragon, Fang, and Dagger moves)
-Phoenix-Claw Sword (+1 to Phoenix, Claw, and Sword moves)
-Oaken Staff/Spear (+1 to Oak, Staff, and Spear moves)
-Gauntlets of the Great Cats (+1 to Fist, Tiger, and Panther moves)
-Boots of the Canine (+1 to Foot, Wolf and Fox moves)
-Chain-Whip (+1 to Chain and Whip moves)
-Kama w/ Scorpion, Snake, and Spider venom (+1 to Kama, Scorpion, Snake, and Spider moves)
-Necklace of feathered wisdom (+1 to Crane and Raven moves)
-Unicorn horn Nunchaku (+1 to Unicorn and Nunchaku moves)
Possessions: 8 swords, 4 Leather Armors, ball of twine


Sharlea will tie one end of the twine ball to the hook in the wall and unravel it as she goes through the other door in this room.
 

The other door opens to reveal a square room with the same dimensions as all the others, 20 x 20 feet.

The room is currently unoccuppied, though blankets and pillows scattered around the floor and the smell of old sweat makes it likely that this room is used for sleeping. There are two other doors in this room. One is directly across the room from the one Sharlea just came through and the other is on the wall to the right of Sharlea. There is a hook on the wall to Sharlea's left. It is the same size and shape as the one Sharlea tied the twine to.
 

Sharlea will go back and untie the twine from the hook in the last room and tie it to the hook in this current room instead. She will then get ready to proceed through the door on the opposite wall from where she first entered this room from, after listening at the door.
 

Into the Woods

Remove ads

Top