PinkRose
Explorer
Yes, a Healer's kit is needed.
But keep in mind, you don't have to be a healer, cleric or herbalist to BUY a Healer's kit.
It's a money sink to keep things going and even. You have to pay the hefty price of 25gp to heal 10x.
Something to keep in mind, is that D&D Next is much more lethal than 4e.
Our first encounter, with the playtest, after playing 4e, cost us all of our healing plus Hit Dice short rest healing.
We then, because it was a playtest, ran the same encounter, this time knowing it's more difficult and dangerous. The wizard was protected, the defender defended more, people moved in and out of combat better.
By the end, we had used 1 CLW and 1 Healing Word, and that was it.
Much better.
So when trying to change healing, remember that 5e is much more dangerous and that should be taken into account.
But keep in mind, you don't have to be a healer, cleric or herbalist to BUY a Healer's kit.
It's a money sink to keep things going and even. You have to pay the hefty price of 25gp to heal 10x.
Something to keep in mind, is that D&D Next is much more lethal than 4e.
Our first encounter, with the playtest, after playing 4e, cost us all of our healing plus Hit Dice short rest healing.
We then, because it was a playtest, ran the same encounter, this time knowing it's more difficult and dangerous. The wizard was protected, the defender defended more, people moved in and out of combat better.
By the end, we had used 1 CLW and 1 Healing Word, and that was it.
Much better.
So when trying to change healing, remember that 5e is much more dangerous and that should be taken into account.
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