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General Tabletop Discussion
*Dungeons & Dragons
You Cant Fix The Class Imbalances IMHO
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<blockquote data-quote="Tony Vargas" data-source="post: 9171966" data-attributes="member: 996"><p>That's just saying that, because the wizard has been imbalanced for a long time, it should remain so. </p><p></p><p></p><p>Setting a goal of not changing things, and then evaluating how things should change is going to be unproductive.</p><p></p><p>Now, if the idea was, the wildly OP caster is not going away, it just has too much inertia, how could we, instead, bring non-casters up to the same level? That might help. </p><p></p><p>TBF, 'stay the course' is almost certainly what WotC is going to do, here, since the current course (backwards and intentionally imbalanced garbage to avoid triggering edition-war II nerdrage) has been successful for nearly 10 years. As a product designed to generate steady revenue growth, D&D is about all that can be desired... it can't last forever, but as long as it rolls on, more of the same is a prudent/easy business decision, and by the time it's stabilized, it could slide into a sustaining model, basically forever, like Hasbro's other 'most popular of it's kind' perennial, Monopoly. I'm sure they'll be delighted with that.</p><p></p><p></p><p>I think the Immortals set, Council of Wyrms, and Birthright, perhaps, may have taken stabs at such mechanics? From what I've heard, since I've never so much as glanced between the covers of any of them.</p><p></p><p>It doesn't mean much, since 4e skill challenges were pretty stark and could be adapted to prettymuch anything, but I have run larger scope challenges dealing with politics or warfare (or the disposition of a plane of existence) that way.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 9171966, member: 996"] That's just saying that, because the wizard has been imbalanced for a long time, it should remain so. Setting a goal of not changing things, and then evaluating how things should change is going to be unproductive. Now, if the idea was, the wildly OP caster is not going away, it just has too much inertia, how could we, instead, bring non-casters up to the same level? That might help. TBF, 'stay the course' is almost certainly what WotC is going to do, here, since the current course (backwards and intentionally imbalanced garbage to avoid triggering edition-war II nerdrage) has been successful for nearly 10 years. As a product designed to generate steady revenue growth, D&D is about all that can be desired... it can't last forever, but as long as it rolls on, more of the same is a prudent/easy business decision, and by the time it's stabilized, it could slide into a sustaining model, basically forever, like Hasbro's other 'most popular of it's kind' perennial, Monopoly. I'm sure they'll be delighted with that. I think the Immortals set, Council of Wyrms, and Birthright, perhaps, may have taken stabs at such mechanics? From what I've heard, since I've never so much as glanced between the covers of any of them. It doesn't mean much, since 4e skill challenges were pretty stark and could be adapted to prettymuch anything, but I have run larger scope challenges dealing with politics or warfare (or the disposition of a plane of existence) that way. [/QUOTE]
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You Cant Fix The Class Imbalances IMHO
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