Brother Ezra
First Post
It's all coming back to me now...the behir on the cover was a new monster at that time, right? How many (if any) of those beasties were converted to 3.X?PaulGreystoke said:Hmmm... Well, Tsojcanth might not be your best bet. The bulk of the module is the party wandering the caverns - fighting a different (at the time of publication) "new" (& IMHO lame) monster in each self-contained room & opening a series of doors that (once all were opened) would allow them to go the the "boss" level. Very CRPG. But with the proper mindset, I imagine you can find a way to make it work.
I'm trying to find a pregen extensive dungeon/cavern complex complete with underworld ecology in case my campaign ends up heading in the underdark direction. Are there any "classic" D&D modules that would fit the bill besides Tsjocanth? If not, what about any current ones?