Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
You don't like the new edition? Tell me about it!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Moonshade" data-source="post: 4268231" data-attributes="member: 54606"><p>Isn't this all about personal taste? There's no objective way to measure fun. Some people love monks, others are happy their core spot has been claimed by warlords. Some people like the idea that attacks can go so wrong that they have no effect at all, others are thrilled by the possibility that missed attacks still do damage and explain it through the enemy growing tired or losing some of its morale. Some people are bitter over the loss of things they liked about pre-4E D&D, others are prone to bitter rants about things like 3E CoDzilla and fill threads with their partying over changes to spellcasting (because no sane person could <em>possibly</em> have liked resource management or enjoyed playing low-level mages - and if they say they did, it's alright to accuse them of being powergaming wizardlovers whose badwrongfun <em>has</em> to have screwed over the other PCs in their group). If someone thinks it's a problem monks aren't playable, I don't need an essay that details the monk contribution to D&D and the player's fun-filled sessions playing the class in order to accept that monks not being in the core three could be a legitimate problem to that gamer.</p><p></p><p></p><p></p><p>Hopefully people will also explain why doing away with a particular sacred cow is good, instead of just talking about how gamers fear change. Sharks hit upon a winning formula how many millions of years ago and they're still around even as other species have evolved and fallen, so change can reveal itself to be progress towards you being screwed over instead of solidifying or increasing your odds of survival.</p></blockquote><p></p>
[QUOTE="Moonshade, post: 4268231, member: 54606"] Isn't this all about personal taste? There's no objective way to measure fun. Some people love monks, others are happy their core spot has been claimed by warlords. Some people like the idea that attacks can go so wrong that they have no effect at all, others are thrilled by the possibility that missed attacks still do damage and explain it through the enemy growing tired or losing some of its morale. Some people are bitter over the loss of things they liked about pre-4E D&D, others are prone to bitter rants about things like 3E CoDzilla and fill threads with their partying over changes to spellcasting (because no sane person could [i]possibly[/i] have liked resource management or enjoyed playing low-level mages - and if they say they did, it's alright to accuse them of being powergaming wizardlovers whose badwrongfun [i]has[/i] to have screwed over the other PCs in their group). If someone thinks it's a problem monks aren't playable, I don't need an essay that details the monk contribution to D&D and the player's fun-filled sessions playing the class in order to accept that monks not being in the core three could be a legitimate problem to that gamer. Hopefully people will also explain why doing away with a particular sacred cow is good, instead of just talking about how gamers fear change. Sharks hit upon a winning formula how many millions of years ago and they're still around even as other species have evolved and fallen, so change can reveal itself to be progress towards you being screwed over instead of solidifying or increasing your odds of survival. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
You don't like the new edition? Tell me about it!
Top