Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
You don't like the new edition? Tell me about it!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="wingsandsword" data-source="post: 4305213" data-attributes="member: 14159"><p>How often were monsters defeated by social skills? Pretty dang often in my experience. Encounter some dimwitted ogres guarding the cave entrance? Some Disguise and Bluff skills later and the ogres are letting the PC's in because they say they are envoys from the Evil Kingdom out there that their boss wants to ally with. Run across some orc highwaymen demanding tribute or they attack? You could intimidate them, or bluff them into thinking you're working for their boss and on the same side or don't have any money, or play nice and talk with them long enough for the rogue and/or ranger to sneak around and take them out while they are distracted (which case they aren't being defeated by the social skills, but it's making a wonderful stalling tactic). </p><p></p><p>Oh, and why wouldn't a bard/monk be a social skill expert? The bard gets all the social skills, monks get diplomacy and sense motive. If you started out as a bard and multiclassed to monk you could still spend cross-class costs to keep bluff & intimidate at maximum. Heck, if you multiclassed to Monk after only 2 or 3 levels of Bard you could even eventually get Tongue of the Sun and Moon which helps monks be uber socialites. I think a Bard/Monk would be a really interesting and fun character. . .a charming bard who retired to a monastery and now is the pleasant public "faceman" for his monastery that they like to send on missions away from their cloisters because he is more adept at working with the outside world, while he is still a skilled martial artist his bardic training long ago gives him some unusual knowledge and magical abilities that make him distinct among the monks of his order. </p><p></p><p></p><p>Because in that campaign healing magic may exist, but it's rare and teachings and techniques that modify it haven't been developed yet, or healing magic is relatively weak because of the ever-oppressive influence of dark forces and being able to amplify healing magic as easily as taking a feat isn't going to be possible? Like in pre-War of the Lance Dragonlance when there was no true divine spellcasters and if there was any healing magic it was from Bards (if that) or wizards that had researched very weak and inefficient healing spells, so healing magic was incredibly rare on it's own and Augment Healing just wasn't out there.</p></blockquote><p></p>
[QUOTE="wingsandsword, post: 4305213, member: 14159"] How often were monsters defeated by social skills? Pretty dang often in my experience. Encounter some dimwitted ogres guarding the cave entrance? Some Disguise and Bluff skills later and the ogres are letting the PC's in because they say they are envoys from the Evil Kingdom out there that their boss wants to ally with. Run across some orc highwaymen demanding tribute or they attack? You could intimidate them, or bluff them into thinking you're working for their boss and on the same side or don't have any money, or play nice and talk with them long enough for the rogue and/or ranger to sneak around and take them out while they are distracted (which case they aren't being defeated by the social skills, but it's making a wonderful stalling tactic). Oh, and why wouldn't a bard/monk be a social skill expert? The bard gets all the social skills, monks get diplomacy and sense motive. If you started out as a bard and multiclassed to monk you could still spend cross-class costs to keep bluff & intimidate at maximum. Heck, if you multiclassed to Monk after only 2 or 3 levels of Bard you could even eventually get Tongue of the Sun and Moon which helps monks be uber socialites. I think a Bard/Monk would be a really interesting and fun character. . .a charming bard who retired to a monastery and now is the pleasant public "faceman" for his monastery that they like to send on missions away from their cloisters because he is more adept at working with the outside world, while he is still a skilled martial artist his bardic training long ago gives him some unusual knowledge and magical abilities that make him distinct among the monks of his order. Because in that campaign healing magic may exist, but it's rare and teachings and techniques that modify it haven't been developed yet, or healing magic is relatively weak because of the ever-oppressive influence of dark forces and being able to amplify healing magic as easily as taking a feat isn't going to be possible? Like in pre-War of the Lance Dragonlance when there was no true divine spellcasters and if there was any healing magic it was from Bards (if that) or wizards that had researched very weak and inefficient healing spells, so healing magic was incredibly rare on it's own and Augment Healing just wasn't out there. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
You don't like the new edition? Tell me about it!
Top