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<blockquote data-quote="SnowleopardVK" data-source="post: 5894998" data-attributes="member: 6677945"><p>[MENTION=20187]GSHamster[/MENTION]: As-written, the module has her in an entirely different room when the PCs enter the area where they fight the monks. If the combat goes on long enough and the noise they make is loud enough she notices that it doesn't sound like sparring, and drinks a potion of invisibility, then goes over to see what's happening. She lets her students attempt to win and then interferes if they go down.</p><p></p><p>Had I moved her into the main room and made her go invisible when the PCs arrived it would have made the combat too difficult. They would have knocked out her invisibility and targeted her right away (these players always go for the ones who have special powers or appear to be in charge, even if those ones aren't attacking right away), bringing her into combat right from the start (The "you know there's an invisible person, but you don't know exactly where" trick doesn't work against players with see invisibility and glitterdust). They had difficulty against her students, so I doubt they could manage against her and them at the same time.</p><p></p><p>Had I just kept her in the other room and not had her respond to the noise the dungeon would start falling into the format of monsters sitting in their rooms and waiting for PCs to come kill them, which I don't do.</p><p></p><p>...And there was an open door right behind them that they could have run through. They didn't consider it.</p></blockquote><p></p>
[QUOTE="SnowleopardVK, post: 5894998, member: 6677945"] [MENTION=20187]GSHamster[/MENTION]: As-written, the module has her in an entirely different room when the PCs enter the area where they fight the monks. If the combat goes on long enough and the noise they make is loud enough she notices that it doesn't sound like sparring, and drinks a potion of invisibility, then goes over to see what's happening. She lets her students attempt to win and then interferes if they go down. Had I moved her into the main room and made her go invisible when the PCs arrived it would have made the combat too difficult. They would have knocked out her invisibility and targeted her right away (these players always go for the ones who have special powers or appear to be in charge, even if those ones aren't attacking right away), bringing her into combat right from the start (The "you know there's an invisible person, but you don't know exactly where" trick doesn't work against players with see invisibility and glitterdust). They had difficulty against her students, so I doubt they could manage against her and them at the same time. Had I just kept her in the other room and not had her respond to the noise the dungeon would start falling into the format of monsters sitting in their rooms and waiting for PCs to come kill them, which I don't do. ...And there was an open door right behind them that they could have run through. They didn't consider it. [/QUOTE]
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