SnowleopardVK
First Post
My players suffered their first total loss tonight and they're mad at me. Very mad. Which raises the question of how people deal with sore losers?
I opted not to kill them. Next week they'll be waking up in prison and by then I'll have reworked this dungeon into an 'escape from prison' scenario, which I think was kind of me considering they were beaten by an enemy who was ordered to assassinate them and by all means they should have been TPK'd.
I digress though, what does one do to help soften the blow of telling the players "sometimes you lose"? Especially when they're not accustomed to loss.
I opted not to kill them. Next week they'll be waking up in prison and by then I'll have reworked this dungeon into an 'escape from prison' scenario, which I think was kind of me considering they were beaten by an enemy who was ordered to assassinate them and by all means they should have been TPK'd.
I digress though, what does one do to help soften the blow of telling the players "sometimes you lose"? Especially when they're not accustomed to loss.