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<blockquote data-quote="Elf Witch" data-source="post: 5895100" data-attributes="member: 9037"><p>To be honest if I was a player I would be kind of angry over this situation too. Even though it is not it sounds like a DM pulling something out his butt because the PCs won.</p><p></p><p>You need to talk to your players let them know about how the module works.</p><p></p><p>You also need to talk them about how they feel about TPKs some players hate them and would rather not play in a game where they happen. </p><p></p><p>Personally the attitude that they need to put their big boy pants on and grow up is very insulting. RPGs are not a board game. You put a lot of work into your character and the game world. A TPK can totally erase everything your group has accomplished. Which is why some players don't like them. It has nothing to do with being a sore loser or being a baby.</p><p></p><p></p><p>I think it is important that DMs be aware of their players feel about this.</p><p></p><p>I think that after a TPK if the players are really upset over it the DM needs to discuss what to do. Maybe being prisoners is one way of handling it maybe having a god intercede on their behalf and expect something in return is another way.</p><p></p><p>Maybe they will be okay making new characters but you need to discuss what level some players can deal with the TPK but hate the idea of starting at first level again.</p><p></p><p>What I have seen usually happen in my groups after a TPK they want an entirely new game. The TPK takes the bloom off the game so to speak.</p><p></p><p>I think the worse thing a DM can do if his players are upset is to take a hard line approach of suck it up. The game is supposed to be fun. Talking it out always makes for a better game in the long run. This gives you a chance to talk about just how deadly they want a game to be. </p><p></p><p>Sure you can take the advice of the people saying tell them to get over it and you might yourself with no players or players who don't trust you. And that often leads to players who become afraid to take chances or play so cautiously that it really bogs the game down.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 5895100, member: 9037"] To be honest if I was a player I would be kind of angry over this situation too. Even though it is not it sounds like a DM pulling something out his butt because the PCs won. You need to talk to your players let them know about how the module works. You also need to talk them about how they feel about TPKs some players hate them and would rather not play in a game where they happen. Personally the attitude that they need to put their big boy pants on and grow up is very insulting. RPGs are not a board game. You put a lot of work into your character and the game world. A TPK can totally erase everything your group has accomplished. Which is why some players don't like them. It has nothing to do with being a sore loser or being a baby. I think it is important that DMs be aware of their players feel about this. I think that after a TPK if the players are really upset over it the DM needs to discuss what to do. Maybe being prisoners is one way of handling it maybe having a god intercede on their behalf and expect something in return is another way. Maybe they will be okay making new characters but you need to discuss what level some players can deal with the TPK but hate the idea of starting at first level again. What I have seen usually happen in my groups after a TPK they want an entirely new game. The TPK takes the bloom off the game so to speak. I think the worse thing a DM can do if his players are upset is to take a hard line approach of suck it up. The game is supposed to be fun. Talking it out always makes for a better game in the long run. This gives you a chance to talk about just how deadly they want a game to be. Sure you can take the advice of the people saying tell them to get over it and you might yourself with no players or players who don't trust you. And that often leads to players who become afraid to take chances or play so cautiously that it really bogs the game down. [/QUOTE]
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