Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Your 5E
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Thorgrim Sekkrhrafn" data-source="post: 5778476" data-attributes="member: 54900"><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: pink">Character Creation</span></span></span></p><p> </p><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: pink"><strong>Races</strong></span></span></span></p><p> </p><p></p><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: pink">Human</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: pink">Elf</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: pink">High</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: pink">Drow</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: pink">Wood/Sylvan</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: pink">Half-Elf (multiple builds for racial combinations beyond simply human/elf)</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: pink">Dwarf</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: pink">Mountain</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: pink">Deep/Duergar</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: pink">Half-Dwarf/Mul (multiple builds for racial combinations beyond simply human/dwarf)</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: pink">Gnome</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: pink">Halfling</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: pink">Half-Orc</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: pink">Planetouched (Tiefling/Aasimar/Genasi)</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: pink">Modron (yes, I said it)</span></span></span></p><p> </p><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: pink"><strong>Stats</strong></span></span></span></p><p> </p><p></p><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: pink">Strength</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: pink">Intelligence</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: pink">Wisdom</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: pink">Dexterity</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: pink">Constitution</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: pink">Charisma</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: pink">Comeliness</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: pink">Yes, split CHR back up again, grognards! Looks and personal magnetism, though related, are not the same thing. Most fuse the two and handwave it away to fluff descriptions but, truly, I think this works the best. I’m probably the only guy carrying the torch for the stat since Unearthed Arcana, but…</span></span></span></p><p> </p><p></p><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: pink"><strong>Classes</strong></span></span></span></p><p> </p><p></p><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: pink">Warrior</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: pink"><em>Knight</em></span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: pink"><em>Barbarian</em></span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: pink">Warrior=semi-skilled, generic fighter. Knight=Paladin/cavalier-like, with or without alignment restrictions, depending on the build. Barbarian=Conan and Beowulf</span></span></span></p><p> </p><p></p><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: pink">Mage</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: pink"><em>Illusionist</em></span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: pink"><em>Sorcerer</em></span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: pink"><em>Warlock</em></span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: pink">Mage=generic magic-user. Illusionist=specialist. Sorcerer=as per 3E/3.5E. Warlock=as per 3E/4E; YMMV</span></span></span></p><p> </p><p></p><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: pink">Cleric</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: pink"><em>Monk</em></span></span></span></p><p> </p><p></p><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: pink">Rogue</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: pink"><em>Assassin</em></span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: pink"><em>Bard</em></span></span></span></p><p> </p><p></p><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: pink">Psion</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: pink"><em>Psychic Warrior</em> (or Battlemind, whichever sounds better)</span></span></span></p><p> </p><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: pink">In my judgment, psionics and epic play should be part of the core rules from the get-go but should also be the topics of additional supplements later on down the line. Epic play should be more 3E-ish than 4E and I’d do away with the whole notion of ‘tiers’ entirely. You start hitting ‘epic’ at the 21st level and keep on going. No upper limits. No enforced retirement. Dimly-viewed destinies if you like but the idea that we need a mechanical end for gameplay and we’ve got to shoehorn it into the game is, IMO, a mistake.</span></span></span></p><p> </p><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: pink">Cosmology should be a modified Great Wheel but leave the details for another supplement later on. Suffice to say, Sigil should be the centre of things.</span></span></span></p><p> </p><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: pink">Bring back more serious aspects of starjamming (no giant space hamsters, please) as the ‘glue’ to link various worlds/settings together. It might not be enough to make it a setting book but you might be able to squeeze a small supplement of crunch/fluff on the conceptual framework (crystal spheres, starjamming itself…)</span></span></span></p><p> </p><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: pink">Later supplements should bring back the <em>Oriental Adventures</em> side of things. We need a good Eastern setting-style set of mechanics but we should define it wider than the Japan/China/Korea templates we’ve used thus far. It should encompass <strong><em>all</em></strong> of the basic Asian sources, including South Asia (Indian subcontinent) and Central Asia (the ‘Stans). I’m not sure we need to bring back an <em>Arabian Adventures</em> styled setting but you can get touches of it by pulling in Central Asian themes into a new <em>OA</em>.</span></span></span></p></blockquote><p></p>
[QUOTE="Thorgrim Sekkrhrafn, post: 5778476, member: 54900"] [SIZE=3][FONT=Calibri][COLOR=pink]Character Creation[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Calibri][COLOR=pink][B]Races[/B][/COLOR][/FONT][/SIZE] [B][FONT=Calibri][SIZE=3][COLOR=#ffc0cb][/COLOR][/SIZE][/FONT][/B] [SIZE=3][FONT=Calibri][COLOR=pink]Human[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Calibri][COLOR=pink]Elf[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Calibri][COLOR=pink]High[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Calibri][COLOR=pink]Drow[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Calibri][COLOR=pink]Wood/Sylvan[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Calibri][COLOR=pink]Half-Elf (multiple builds for racial combinations beyond simply human/elf)[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Calibri][COLOR=pink]Dwarf[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Calibri][COLOR=pink]Mountain[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Calibri][COLOR=pink]Deep/Duergar[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Calibri][COLOR=pink]Half-Dwarf/Mul (multiple builds for racial combinations beyond simply human/dwarf)[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Calibri][COLOR=pink]Gnome[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Calibri][COLOR=pink]Halfling[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Calibri][COLOR=pink]Half-Orc[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Calibri][COLOR=pink]Planetouched (Tiefling/Aasimar/Genasi)[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Calibri][COLOR=pink]Modron (yes, I said it)[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Calibri][COLOR=pink][B]Stats[/B][/COLOR][/FONT][/SIZE] [B][FONT=Calibri][SIZE=3][COLOR=#ffc0cb][/COLOR][/SIZE][/FONT][/B] [SIZE=3][FONT=Calibri][COLOR=pink]Strength[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Calibri][COLOR=pink]Intelligence[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Calibri][COLOR=pink]Wisdom[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Calibri][COLOR=pink]Dexterity[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Calibri][COLOR=pink]Constitution[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Calibri][COLOR=pink]Charisma[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Calibri][COLOR=pink]Comeliness[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Calibri][COLOR=pink]Yes, split CHR back up again, grognards! Looks and personal magnetism, though related, are not the same thing. Most fuse the two and handwave it away to fluff descriptions but, truly, I think this works the best. I’m probably the only guy carrying the torch for the stat since Unearthed Arcana, but…[/COLOR][/FONT][/SIZE] [FONT=Calibri][SIZE=3][COLOR=#ffc0cb][/COLOR][/SIZE][/FONT] [SIZE=3][FONT=Calibri][COLOR=pink][B]Classes[/B][/COLOR][/FONT][/SIZE] [B][FONT=Calibri][SIZE=3][COLOR=#ffc0cb][/COLOR][/SIZE][/FONT][/B] [SIZE=3][FONT=Calibri][COLOR=pink]Warrior[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Calibri][COLOR=pink][I]Knight[/I][/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Calibri][COLOR=pink][I]Barbarian[/I][/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Calibri][COLOR=pink]Warrior=semi-skilled, generic fighter. Knight=Paladin/cavalier-like, with or without alignment restrictions, depending on the build. Barbarian=Conan and Beowulf[/COLOR][/FONT][/SIZE] [FONT=Calibri][SIZE=3][COLOR=#ffc0cb][/COLOR][/SIZE][/FONT] [SIZE=3][FONT=Calibri][COLOR=pink]Mage[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Calibri][COLOR=pink][I]Illusionist[/I][/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Calibri][COLOR=pink][I]Sorcerer[/I][/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Calibri][COLOR=pink][I]Warlock[/I][/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Calibri][COLOR=pink]Mage=generic magic-user. Illusionist=specialist. Sorcerer=as per 3E/3.5E. Warlock=as per 3E/4E; YMMV[/COLOR][/FONT][/SIZE] [FONT=Calibri][SIZE=3][COLOR=#ffc0cb][/COLOR][/SIZE][/FONT] [SIZE=3][FONT=Calibri][COLOR=pink]Cleric[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Calibri][COLOR=pink][I]Monk[/I][/COLOR][/FONT][/SIZE] [I][FONT=Calibri][SIZE=3][COLOR=#ffc0cb][/COLOR][/SIZE][/FONT][/I] [SIZE=3][FONT=Calibri][COLOR=pink]Rogue[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Calibri][COLOR=pink][I]Assassin[/I][/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Calibri][COLOR=pink][I]Bard[/I][/COLOR][/FONT][/SIZE] [I][FONT=Calibri][SIZE=3][COLOR=#ffc0cb][/COLOR][/SIZE][/FONT][/I] [SIZE=3][FONT=Calibri][COLOR=pink]Psion[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Calibri][COLOR=pink][I]Psychic Warrior[/I] (or Battlemind, whichever sounds better)[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Calibri][COLOR=pink]In my judgment, psionics and epic play should be part of the core rules from the get-go but should also be the topics of additional supplements later on down the line. Epic play should be more 3E-ish than 4E and I’d do away with the whole notion of ‘tiers’ entirely. You start hitting ‘epic’ at the 21st level and keep on going. No upper limits. No enforced retirement. Dimly-viewed destinies if you like but the idea that we need a mechanical end for gameplay and we’ve got to shoehorn it into the game is, IMO, a mistake.[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Calibri][COLOR=pink]Cosmology should be a modified Great Wheel but leave the details for another supplement later on. Suffice to say, Sigil should be the centre of things.[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Calibri][COLOR=pink]Bring back more serious aspects of starjamming (no giant space hamsters, please) as the ‘glue’ to link various worlds/settings together. It might not be enough to make it a setting book but you might be able to squeeze a small supplement of crunch/fluff on the conceptual framework (crystal spheres, starjamming itself…)[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Calibri][COLOR=pink]Later supplements should bring back the [I]Oriental Adventures[/I] side of things. We need a good Eastern setting-style set of mechanics but we should define it wider than the Japan/China/Korea templates we’ve used thus far. It should encompass [B][I]all[/I][/B] of the basic Asian sources, including South Asia (Indian subcontinent) and Central Asia (the ‘Stans). I’m not sure we need to bring back an [I]Arabian Adventures[/I] styled setting but you can get touches of it by pulling in Central Asian themes into a new [I]OA[/I].[/COLOR][/FONT][/SIZE] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Your 5E
Top