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<blockquote data-quote="Minigiant" data-source="post: 5778548" data-attributes="member: 63508"><p>The way I would want to see 5E done is split into 3 part.</p><p></p><p>White Pages- Basic 5E</p><p><span style="color: Lime">Green Pages- Advanced 5E (5A)</span></p><p><span style="color: Orange">Orange Pages- Master 5E (5M)</span></p><p></p><p></p><p><strong>Ability Scores</strong></p><p>Ability Checks</p><p><span style="color: Lime">Skills (Untrained, Trained, Focused, Expert)</span></p><p><span style="color: Lime">Skill Challenges</span></p><p><span style="color: Lime"></span><span style="color: Orange">Skill Points</span></p><p></p><p>The Basic 5E will just do ability checks. Advanced will use 4th edition skill system with a fixed skill challenge system. Master D&D will use 3rd edition skill points.</p><p></p><p><strong>Races</strong></p><p>Basic Races: Human, Elf, Dwarf, Halfling</p><p><span style="color: Lime">Other Races: Orc, Goblin, Dragonborn</span></p><p><span style="color: Lime">How to do Half Races (Half Elf, Half Dwarf, Half-Orc</span>)</p><p><span style="color: Orange">Templates: Fey and Dark (Eladrin, Drow, Gnome, Duergar)</span></p><p></p><p>Self explanatory. </p><p></p><p><strong>Classes</strong></p><p>Basic: Fighter, Rogue, Cleric, Wizard</p><p><span style="color: Lime">Other classes: Ranger, Paladin, Warlock, Sorcerer</span></p><p><span style="color: Lime">Healing surges</span></p><p><span style="color: Lime">Nonspellcasting Class Features</span></p><p><span style="color: Lime">Multiclassing</span></p><p><span style="color: Orange">Alternate Class </span><span style="color: Orange">Themes (replaces feats): Barbaric, Underworld, Academic </span></p><p><span style="color: Orange">Prestige Classes</span></p><p><span style="color: Orange"></span> </p><p>The basic system will uses the core four. Advanced would add classes that use Advanced magic and class features. Master would add themes and prestige class. For example:</p><p></p><p><span style="font-size: 9px">Fighter</span></p><p><span style="font-size: 9px">HP</span></p><p><span style="font-size: 9px">Weapon and Armor Proficiencies</span></p><p><span style="font-size: 9px"><span style="color: Lime">Healing surges</span></span></p><p><span style="font-size: 9px"></span><span style="font-size: 9px"><span style="color: Lime">Combat Challenge </span></span></p><p><span style="font-size: 9px"><span style="color: Lime">Weapon Talent</span></span><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"></span><span style="font-size: 9px"><span style="color: DarkOrange">Barbaric- Barbarian (Rage)</span></span></p><p><span style="font-size: 9px"><span style="color: DarkOrange">Academic-Commander (Inspiring Word)</span></span></p><p><span style="font-size: 9px"><span style="color: DarkOrange">Underworld-Thug (Dirty Fighting)</span></span></p><p><span style="font-size: 9px"><span style="color: DarkOrange">Duelist Prestige Class</span></span></p><p><span style="font-size: 9px"><span style="color: DarkOrange">Vanguard Prestige Class</span></span></p><p><span style="font-size: 9px"><span style="color: DarkOrange">Cavalier</span></span><span style="color: DarkOrange"><span style="font-size: 9px"> Prestige Class</span></span></p><p><span style="color: DarkOrange"></span></p><p><strong>Magic</strong></p><p>Vancian Magic</p><p><span style="color: Lime">Blood Magic (This is at-will and encounter magic)</span></p><p><span style="color: Orange">Spell Points</span></p><p></p><p>Well get Vancian Magic for those who want it in Basic. Advanced add 4th edition style magic. And Master adds in spell points/mana.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 5778548, member: 63508"] The way I would want to see 5E done is split into 3 part. White Pages- Basic 5E [COLOR=Lime]Green Pages- Advanced 5E (5A)[/COLOR] [COLOR=Orange]Orange Pages- Master 5E (5M)[/COLOR] [B]Ability Scores[/B] Ability Checks [COLOR=Lime]Skills (Untrained, Trained, Focused, Expert) Skill Challenges [/COLOR][COLOR=Orange]Skill Points[/COLOR] The Basic 5E will just do ability checks. Advanced will use 4th edition skill system with a fixed skill challenge system. Master D&D will use 3rd edition skill points. [B]Races[/B] Basic Races: Human, Elf, Dwarf, Halfling [COLOR=Lime]Other Races: Orc, Goblin, Dragonborn How to do Half Races (Half Elf, Half Dwarf, Half-Orc[/COLOR]) [COLOR=Orange]Templates: Fey and Dark (Eladrin, Drow, Gnome, Duergar)[/COLOR] Self explanatory. [B]Classes[/B] Basic: Fighter, Rogue, Cleric, Wizard [COLOR=Lime]Other classes: Ranger, Paladin, Warlock, Sorcerer Healing surges Nonspellcasting Class Features Multiclassing[/COLOR] [COLOR=Orange]Alternate Class [/COLOR][COLOR=Orange]Themes (replaces feats): Barbaric, Underworld, Academic Prestige Classes [/COLOR] The basic system will uses the core four. Advanced would add classes that use Advanced magic and class features. Master would add themes and prestige class. For example: [SIZE=1]Fighter HP Weapon and Armor Proficiencies [COLOR=Lime]Healing surges[/COLOR] [/SIZE][SIZE=1][COLOR=Lime]Combat Challenge Weapon Talent[/COLOR][/SIZE][SIZE=1] [/SIZE][SIZE=1][COLOR=DarkOrange]Barbaric- Barbarian (Rage) Academic-Commander (Inspiring Word) Underworld-Thug (Dirty Fighting) Duelist Prestige Class Vanguard Prestige Class Cavalier[/COLOR][/SIZE][COLOR=DarkOrange][SIZE=1] Prestige Class[/SIZE] [/COLOR] [B]Magic[/B] Vancian Magic [COLOR=Lime]Blood Magic (This is at-will and encounter magic)[/COLOR] [COLOR=Orange]Spell Points[/COLOR] Well get Vancian Magic for those who want it in Basic. Advanced add 4th edition style magic. And Master adds in spell points/mana. [/QUOTE]
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