Your best fight vs. a Dragon.

#2

Depends on how you mean "best fight".

1) 3.5; Shackled City,
the Large Red Dragon that attacks the crazy hermit
. My Psion dropped him in round one with a pair max-augmented Cold-bolts (Action Surge, FTW). While not very "exciting" for anyone but me (dude! I totally just smoked that dragon!)... it was best in that I, well, smoked it.

2) 3e; Epic Level (21st level PCs) vs a mere Adult Black Dragon... in its own Lair. I was running. IIRC, the dragon almost got a TPK due to laying down Walls of Force and dispelling PC's ability to breathe underwater (PCs were down 100ish feet with a long, convoluted swim to escape the lair). From a DM perspective, this fight was best as I used an inferior dragon and almost cleaned house... IIRC, it was an exciting fight for all.
 

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A great one from my 2nd edition days - I was the DM. I posted the tale in my Story Hour at the time, but that was back on the last iteration of the boards in 2002 or 03 and got lost.

I can't recall if the party knew of the Green Dragon before they ran into it, but they ran into its bugbear minions a while before they got to its lair - the bugbears acted as bait, luring the PC's into the dragon's ambush. The party bladesinger was hit by one of the bugbears (causing him to think it must be an illusion, as nothing that mundane could possibly hit his -8 AC). The bugbears fled down a hill side and across a stream, followed by the PC's on horseback. The battle took place in a shallow pond where teh stream backed up, and the PC's were split into two groups, attacking two different pairs of bugbears.

Then the Dragon rose up out of the pond where it had lain submerged. It slashed about with its claws, and bit down hard on a PC or two, then breathed acid over everyone (or was it poison? this was 2E, I can't remember). The party cleric was exactly one square beyond the reach of its breath weapon - we used a battlemat even in those days. The party knight wheeled his warhorse about, and charged the beast - and missed by one! The other major fighter stood in and slugged it out with the dragon, matching it blow for blow until it finally ripped him open, taking him down to -9 HP. I think I allowed him a final blow against the dragon, and that killed the beast. Next up was the party cleric, who had a spell that created a dimensional portal, somewhat like a teleport. He stepped up to the fighter and cast it - opening a portal to the living room of a druid who they were on good terms with.

Of course the portal was opened in two feet of water rendered mucky by gallons of dragon blood and figther viscera, and it all poured all over the druid's carpet and over the floor. The druid just kind of shook her head in amazed disbelief as she cast a cure spell on the fighter, saving his life before he dropped to -10.

The Bladesinger turned the dragon into a cape.
 

This was AD&D and we were in middle school so bear with me.


A monk, magic-user/thief, ranger, and paladin are trekking through the Sea of Dust. Blue dragon starts tracking them and finally makes his move, diving out of the sun.

PCs are all 10th level-ish, and this is AD&D, so they make short work of the dragon ... even going so far as to subdue the poor guy.

Standing proud atop their conquered dragon, they declare: "Tell us where your lair is and we'll let you go." Visions of unguarded treasure hoards are dancing in their heads.

The dragon lies. Gives them directions to a hoard, but is a the lair of a dracolich instead. (I had just read Spellfire and loved the illo. in White Plume Mtn.)

Party marches off to the cave to collect their loot. Draolich surprises them (both the PCs and players). I immediately go to all dice rolled out in the open.

Roll for initiative, PCs win and hammer on the lich to little avail. Draco fires off a chain lightning, that kills every PC except the paladin ... who is down to 1 hp.

Time stops for a moment. Our heroes haven't even hurt the dracolich yet. Everyone searches their magic item/loot lists. Paladin finds something and has a hushed conference with the other players away from the table. Players come back, white as ghosts.

We roll for initiative (still out in the open).

Paladin wins.

Raises ring of wishes with 1 wish left ...

... and wishes the party back in time 30 minutes.
 
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Oh there's some good, edge of the seat type stuff here. I gotta say I'm really liking the ones where there's a lot of use of movement and tactics.

I'll keep the competiton open until the end of my day (8pm EST Australia) then hand out cookies.
 

Our party got into a fight with a Large black dragon - it was tough, but eventually, things started going our way, and it retreated into a really unfriendly-looking fetid lake.

My dwarven Barbarian waited long enough for the cleric to cast Freedom of Movement on him, then dived on in and gave chase, making various saves each round - apparently, the water had some sort of nasty ongoing effect, but I never found out what it was, since luck was with me and I didn't fail any. I chased the lizard down, and after something of a slugfest forced it to try to run for it again. It leapt out of the water, and started to fly away - my character surfaced, realized it was probably going to get away (our casters were low on spells and our ranged capabilities sucked), and out of pure frustration chucked his waraxe after it... I got a natural 19, which only barely hit because of the mess of penalties, rolled nearly max damage, and dropped it.

We ended up mounting its head in the main room of a tavern we owned, and enchanting it so that one of the owners could speak an order for the bar staff in the offices we had in the back, and the head would animate and relay it in a booming dragon voice. I'm pretty sure it got used to send women drinks on the house at least once...
 

greatamericanfolkher said:
My favorite quote from a dragon fight was between an Azer and an Ancient Red:
Ancient Red: Why do you not tremble in fear like the others, little one?
Azer: Because I’m immune to fire, and you’d be easier to kill from the inside.

I like this one. :)
 

Way back, second ed. My party was clearing out a keep that we knew housed a Red Dragon. Our goal was kill the dragon, keep the keep.

We were playing around with a Deck of Many Things. I got lucky, my card was 'Defeat the next Creature You See'. I shut my eyes, and quickly say "Quick, blindfold me!" I spent the bulk of the game 'blindfolded' until we got to the dragon's lair. Party prepped me, took off the blindfold, and I opened my eyes. 1 Dead Red. :lol:
 

2e. I was the DM and running a Dungeon adventure. The party is underground, finding a lost city. There's a black dragon extorting treasure from travelers in the caves, particularly silver coins as the dragon is an OCD coin collector with his hoard sorted, stacked, and alphabetized. There is a massive mushroom in the passageway and the dragon uses Ventriloquism to make it appear the mushroom is sentient.

The party (12 players) gets in a snit and decides to take the fungus down. An indiscriminate volley of fireballs & pyrokinetics later and the entire passage is in flames. The dragon is miffed at the loss of his prize mushroom and begins mauling the party. They had assumed a perfect battle line and he blasted virtually all of them with his breath weapon when he burst from his hiding place on their flank.

The dragon has a height advantage as well as seriously rough terrain between himself and the party. The two PCs with items of flight (a cleric with a ring of djinni flight and a psionicist with winged boots) charged in. The psionicist become a chew toy as the cleric's attacks did little good.

The wizard starts firing off flight spells and the rest of the party wades in. They make a critical error and once again line up, allowing yet another scarring line of acid catch them all. The cleric, having failed both saves, is horribly injured and flies down the hallway behind the dragon, entering it's lair. The dragon is enraged, but encircled by combatants. It takes it a round to maul enough PCs to break free.

In the lair, the cleric healed up some and snooped about. His ring of djinni flight creates a whirlwind, which had left a trail of disarray. When the dragon arrives, the cleric is hovering over the coin collection. The dragon becomes incensed as the carefully sorted coins are strewn about, in some cases flung halfway across the cavern.

The dragon is in a blind fury now, and unleashes a stream of curses as well as his last breath weapon, knocking the cleric out but not (quite) killing him.

With the exception of the kender, the rest of the party is regrouping (aka healing) before launching their counter offensive. The kender has stealthily followed the dragon, out of curiosity, of course. When she arrives the dragon is drowning the cleric in a pool of stagnant water as if the cleric was an unwanted kitten.

The kender looks around at the cavern and realizes something I (the DM) had not. "Oh my, dragon," she exclaims, completely in character, "you melted all your pretty coins! How sad!"

The dragon turns, ever so slowly, to look at the kender. Then, hesitatingly, as if against its own volition, it brings its eyes to bear on the ever so carefully sorted, stacked, and alphabetized coin collection.

Or what's left of a collection of silver coins when incredibly destructive acid is blasted right across the very heart of the collection. I (DM & dragon) am totally flabbergasted, nay, pole-axed. My brain has just thrown a gear and come to a grinding halt. I snap out of it enough to realize that if I'm this stunned, the dragon is orders of magnitude worse off.

The dragon sinks to the ground and curls into fetal position, moaning.

The rest of the party arrives to find the kender patting the dragon on the head and making soothing "poor, poor dragon" noises.

They very quietly retrieve the cleric before he drowns, grab the items that detect as magic and retreat before the dragon comes out of his psychotic breakdown.
 

WAaaaay back in 1st or maybe early 2nd edition days. I was about 15. I was running a 6th level dwarf with a 6 INT and a 4 WIS. He got hired to help rob a red dragon's hoard. We get to the lair, see the dragon leave. We go in, begin to loot. Dragon's mate comes out from the back of the cave. Several of the PCs tell my dwarf to fight the dragon while they "sneak around to attack from the rear". The dragon soon breathes on him. My dwarf is toasted. The rest of the group flees, with only minor treasure in hand. The dragon goes after them, and eventually there's a massive battle between the two red dragons and the fleeing PCs several miles from the lair.

In the meantime, my dwarf's ring of regeneration kicks in. He "wakes up", scoops up all the treasure he can fit in his bag of holding, and leaves, thinking the other PCs will be waiting for him. Of course, they're all dead, and he ends up with all the loot they were too hurried to abstract. Poor dwarf never did realize he'd be tricked and betrayed!
 

And the winner is...

Kheti Sa-Menik for the exploding paladin. I loved that plus the line "the elder white dragon just hit us hard at first light" is just nicely evocative.

Honourable mentions to kensata for his red dragons in Red Hand of Doom. Ranger Wickett for showing us how to take a fight to the edge and then a bit further. Kigmatzomat for the OCD black dragon (and a little humanity from a kender.)

Cookies for you all and thanks to everyone who submitted war stories. I did enjoy them all!
 

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