Starbuck_II
Explorer
It was the utter helplessness that made them traumatic... not even a save chance to forego it. I can see a save-or-die situation being traumatic, but for me the last chance save alleviates it enough to make it acceptable. As mentioned earlier, I enjoy the challenge of trying to stay alive in a hostile world. Sometimes I sucede and sometimes I fail... and sometimes my own archer shot me in the back!
I agree. Remember when my character was tortured in game. Not "it happened", no every detail, poured on me hot oil, etc.
By my own side! And the Scout was in on it. In fact, he attacked me when I tried to get cast to get out of my binds.
I blew up: I couldn't trust these guys. None of them had my back? (they were what; 30 feet away the whole time I believe).
I survived but I Dimed door outta there (made Concentration check). Dm said I'd be too far to make it back to the party for rest of session: like I cared.
I was actually crying: I like to put myself in my characters shoes to better roleplay.
I was already packing my stuff and leaving.
One guy said can we just go back to the game (before this happened).
Apparently, the DM heard me wrong. He thought I insulted their commander: I still think he was just being a prick.
Only time I've ever cried for a characters death. But then again it was the helplessness and torture that was the problem I think.