Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
your experiences with collaborative world building
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Shadeydm" data-source="post: 6024515" data-attributes="member: 44243"><p>I love the world building aspects of being a DM and making homebrewed sandbox style campaign settings is one of my favorite things.</p><p></p><p>One of the most disappointing things about world building is that as a DM you often end up with reams of paper filled with notes about your setting and it various nations, cities, geography, history and politics yet by the end of the campaign you end up using 10% of it and players might retain 3% if your lucky.</p><p></p><p>Part of that dynamic is just players preference like a hack n slasher probably doesn't give a rat's you know what about the history of kingdom X. Part of it is that the game is adventure centric and thats where player focus ends up.</p><p></p><p>So I reached a conclusion that a key goal in addressing all this is facilitation of player buy in. Along this line of thought I realized that nothing would probably facilitate a deeper and more genuine player buy in than getting them involved in building the world.</p><p></p><p>So I've been kicking around the idea of assigning any players interested and willing the task of designing and fleshing out one of the nations in the world.</p><p></p><p>With this in mind what are your experiences with collaborative world building. Any experiences positive or negative you've had and pitfalls to avoid or things to keep in mind based off first hand experience would be much appreciated!</p><p></p><p>Thanks (and apologies for the rambling post!)</p></blockquote><p></p>
[QUOTE="Shadeydm, post: 6024515, member: 44243"] I love the world building aspects of being a DM and making homebrewed sandbox style campaign settings is one of my favorite things. One of the most disappointing things about world building is that as a DM you often end up with reams of paper filled with notes about your setting and it various nations, cities, geography, history and politics yet by the end of the campaign you end up using 10% of it and players might retain 3% if your lucky. Part of that dynamic is just players preference like a hack n slasher probably doesn't give a rat's you know what about the history of kingdom X. Part of it is that the game is adventure centric and thats where player focus ends up. So I reached a conclusion that a key goal in addressing all this is facilitation of player buy in. Along this line of thought I realized that nothing would probably facilitate a deeper and more genuine player buy in than getting them involved in building the world. So I've been kicking around the idea of assigning any players interested and willing the task of designing and fleshing out one of the nations in the world. With this in mind what are your experiences with collaborative world building. Any experiences positive or negative you've had and pitfalls to avoid or things to keep in mind based off first hand experience would be much appreciated! Thanks (and apologies for the rambling post!) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
your experiences with collaborative world building
Top