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<blockquote data-quote="AaronOfBarbaria" data-source="post: 6886793" data-attributes="member: 6701872"><p>I have been blessed with ample opportunity to run the vast majority of campaign concepts I've ever become attached to, so while my first viewing of this thread was when there was only 1 or 2 posts it has taken me this long just to think up what reply I can actually give on the topic; a thing that has given me an even greater sense of appreciation for my current group than I already possessed, as it is only because of my group that all of my "bucket list" campaigns are now fond memories instead of desperate hopes.</p><p></p><p>That said, the few things left to desire:</p><p></p><p>I'd really like to run another AD&D 2nd edition campaign that lasts as long character-development-wise as those of my youth (getting a party to 20th again would be great, but the high-score, so to speak, I hope to match is 50th). My current players are absolutely the long-haul type... the issue is that only 1 of them actually likes that rule set, most tolerate it because mechanics don't much matter to them, 1 disdains it because he loves to play dwarf characters and hates being restricted in class choice almost as much as he hates the idea of having to make a significant alteration to the rules in order to not hate them, and the last is not at all interested in learning a D&D rule set that much different from those he already knows. So I hope that I either luck into the group being struck by flight of fancy that changes their minds on the matter, or that I otherwise find myself with interested and fine quality players for such an endeavor.</p><p></p><p>Another is that I'd like to run a long-form game of Call of Cthulhu, but I keep managing to end up trying to get such a game off the ground only when something that my group of players would rather play comes along (the release of Shadowrun 5th edition, D&D 5th edition, and now Exalted 3rd edition, as some examples - and I'd almost be willing to lay down money that whatever the first rulebook released by the new White Wolf publishing is will be timed perfectly to foil the plan yet again).</p></blockquote><p></p>
[QUOTE="AaronOfBarbaria, post: 6886793, member: 6701872"] I have been blessed with ample opportunity to run the vast majority of campaign concepts I've ever become attached to, so while my first viewing of this thread was when there was only 1 or 2 posts it has taken me this long just to think up what reply I can actually give on the topic; a thing that has given me an even greater sense of appreciation for my current group than I already possessed, as it is only because of my group that all of my "bucket list" campaigns are now fond memories instead of desperate hopes. That said, the few things left to desire: I'd really like to run another AD&D 2nd edition campaign that lasts as long character-development-wise as those of my youth (getting a party to 20th again would be great, but the high-score, so to speak, I hope to match is 50th). My current players are absolutely the long-haul type... the issue is that only 1 of them actually likes that rule set, most tolerate it because mechanics don't much matter to them, 1 disdains it because he loves to play dwarf characters and hates being restricted in class choice almost as much as he hates the idea of having to make a significant alteration to the rules in order to not hate them, and the last is not at all interested in learning a D&D rule set that much different from those he already knows. So I hope that I either luck into the group being struck by flight of fancy that changes their minds on the matter, or that I otherwise find myself with interested and fine quality players for such an endeavor. Another is that I'd like to run a long-form game of Call of Cthulhu, but I keep managing to end up trying to get such a game off the ground only when something that my group of players would rather play comes along (the release of Shadowrun 5th edition, D&D 5th edition, and now Exalted 3rd edition, as some examples - and I'd almost be willing to lay down money that whatever the first rulebook released by the new White Wolf publishing is will be timed perfectly to foil the plan yet again). [/QUOTE]
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