Hey all. I know there have been threads about favorite RPGs in the past, but most of what I see are suggestions based on the Game Setting rather than on Core Game Mechanics (for instance I see a lot of "L5R is best, except for its mechanics"). I'd like to get a feel for what what You feel is your favorite Core Mechanic OTHER than d20 and why. I restrict d20 for a few reasons.
1) I am looking for a few good system mechanics to shuffle through for one that works more mathematically sound than d20's flat linear probability curve and its wide swing range of results, not to mention auto fail and auto succeed system. The players in a our group have played plenty of d20 over the years but have truly found it too unsatisfying and have pretty much burned out on it and some of the typical trappings associated with the d20 system.
2) I am also looking for System Mechanics that better support level-less PC progression, but thats a side point.
Some examples of what I mean by Core Mechanic sans setting are:
Additionally, if the system is Different than you Core Mechanic choice, what do you find is your favorite System Mechanic for... Skill System, Combat System and Magic Systems? For instance if you could take your favorite Core Mechanic, Favorite Combat System, Favorite Skill System and Favorite Magic System - even from 4 different systems - and put them together, what would you choose?
Thanks to all who choose to reply and share their experiences and favorites.
1) I am looking for a few good system mechanics to shuffle through for one that works more mathematically sound than d20's flat linear probability curve and its wide swing range of results, not to mention auto fail and auto succeed system. The players in a our group have played plenty of d20 over the years but have truly found it too unsatisfying and have pretty much burned out on it and some of the typical trappings associated with the d20 system.
2) I am also looking for System Mechanics that better support level-less PC progression, but thats a side point.
Some examples of what I mean by Core Mechanic sans setting are:
- BRP: Roll Under Target on Percentile
- GURPS: Roll Under Target with the Sum of 3d6
- L5R & 7th Sea: Roll Over Target by Rolling X d10 and Keeping Y of those, Summing Y (i.e. 5k3 = roll 5d10, pick 3 and sum them)
- Cortex Classic & Earthdawn: Roll Over Target with the Sum of XdY + XdY (i.e. 1d6+1d8)
- Shadowrun & White Wolf: Roll XdY, Count Success over a TN (i.e. Roll 10d6 count 5's and 6's as successes)
- EnWorld OLD/NOW/NEW's: Roll Over Target using Sum of Xd6 (X has no limit)
Additionally, if the system is Different than you Core Mechanic choice, what do you find is your favorite System Mechanic for... Skill System, Combat System and Magic Systems? For instance if you could take your favorite Core Mechanic, Favorite Combat System, Favorite Skill System and Favorite Magic System - even from 4 different systems - and put them together, what would you choose?
Thanks to all who choose to reply and share their experiences and favorites.