D&D General Your favorite PC?

Quickleaf, who I borrowed my username from, was the first character I played when I was just being introduced to D&D as a boy. He was a smarmy brooding wild elf fighter whose tribe went missing after he made a mistake. He had a low Intelligence, which I played as comical superstitions rather than ineptness, and of course ridiculous stats everywhere else. He explored the Caverns of Quasqueton (from In Search of the Unknown), escaped the Slave Pits of the Undercity, fought orcs and drow in Descent into the Depths of the Earth, and picked up a nine lives stealer and necklace of fireballs along the way which became his signature weapons. I played him up till 9th level under a mash-up of BD&D and 1e AD&D rules.
 

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Ah, so many... :)

But if I had to pick just one, it'd be one that started as a throwaway secondary character* in a long 3e game, who rolled rather atrocious stats in comparison to the party average and whose basic concept (I later found out) wasn't very 3e-friendly at all: I tried to replicate a 1e Illusionist. (spec. Illusion, banned Evokation)

* - we were each allowed to play two at a time in the party through most of that campaign.

As she was something of a throwaway, and as her Wisdom was a mighty 7, I could legitimately get away with playing her as a complete airhead and thus I constantly had her doing all sorts of silly-yet-amusing things, expecting at any moment her career to crash to a halt either through the enemies killing her or through some self-inflicted disaster.

Incredibly, she survived...and survived, and survived; long after my so-called main character had bitten the dust and to the point where - after all the pre-existing party members had either died or retired - she became the senior member of the party!

We give out year-end awards across our various games for things like Play of the Year, Most Valuable Character, etc.; and every year she was played (2001-2007) she never came lower than second in the voting for Most Entertaining Character, winning it three times.

Her career ended when she was killed off by her own party after frying them (and the enemies) with a fireball from her self-built Rod of Wonder.

Appppil Pagey, I'd play you again in a heartbeat!

Wow....that party was pretty bitter.
 

Griff the Ranger, who made it up to about 14th level or so, and ran through the GDQ series as the capstone to his career; this was way back in early 1E days...
 



I honestly don’t know that I can pick one.

The image in my profile is from a character art folder I have for the purpose of getting one of my characters drawn.

That’s Khalid Al Ghurab, Shadar-kai Monk and Sharn Inquisitive. He began life as a monster slayer of sorts in Shadar-Dhul, the lands of darkness within Thelanis. Think like the Feyspires, but instead their cities of Shadowfel type nature. He hunted those things which hunted his people, and got eaten by a magic pond, which left him in the arid heat of Drooam, in a region controlled by a Efreeti. He was taken as an arena slave, where he earned the name Al Ghurab, and eventually his freedom. He then became a mercenary in the last war, and when the war ended he wandered to Sharn.

These days he has a small Inquisitive business, and is trying to find peace within himself, while also trying to train his best friend (a Vryloka Vengeance Paladin of Vol from Karrnath) Vidanya ir’Rogichovia.

He’s a Drunken Master, and I built him using a custom full race version of Shadar-kai, which includes a short rest recharge on that teleport, so he’s a lot of fun to play. He has a spiked chain, which is modeled as a whip with the versatile d6 property, and daggers, and likes to fight with a deceptively defensive style, especially when outnumbered. Sadly dnd doesn’t support that well, but the Drunken Master’s “Tipsy Sway” helps,

But seriously I’d love to have a way to fight like an Assassin’s Creed assassin.
 

Wow....that party was pretty bitter.
There had been some player turnover, and the then-current group wasn't all that fond of chaotic characters such as Appppil. Her days were probably numbered in any case.

Still, there was a truly bizarre footnote to it all: in process of killing my character a half-dragon in the party had hit her with its acid-breath shot; this melted down one of her magic items leading to a wild surge; and a rather amazing roll on the surge table (made out in the open but nobody knew the result right away except me and the DM) put the party in a dreamworld dungeon when next they slept.

As fate would have it, the party camped out right at the end of the session; I made some arrangements with the DM during the week and at the start of the next session - with no warning to anyone else - I sat down behind the DM's screen and ran the dreamworld dungeon!* (the usual DM rolled up a throwaway character just for that adventure and then took back the reins thereafter)

It wasn't until the end of the dream-adventure that they realized the whole thing was just Appppil's way of saying goodbye to them all. They then retured to their regular adventuring. :)

* - this represents the entirety of my experience in DMing 3e.
 


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