Zelda Themelin
First Post
None of those options, not really. Maybe epic but not that kinda epic. Maybe mix of horror, but it's not about characters dying.
Sometimes maybe ran's like buffy series. One season theme, boss of the day, corruption of pc:s mayhaps. Season change, aka new kinda stuff but with same characters and eventually game ends when people are bored with those characters. Or simpli drifts off or we don't get to play for long time and when we return to it, memories about things are so unlear that it's easier to step into shoes of new character.
Lack of time and too much RL-work that causes memory losses about imagination usually causes us to play any given same characters around half year to year weekly, but those weeks might span to lot longer time, say 3 years. I like to calculate sessions 1/week regardless of actual playing times, since sometimes we can pull off whole weekend and 1 day of next and then it's dry period for 2 months.
There are many theoritical games lying in ether. Maybe to picked up again but probably never. Well we have on 18 years running eternal chronicle that just gets some of the characters added to bigger story but some games are handled self-contained that have nothing to do with that one.
One of my current games is about "re-telling" timeline elsewhere based on games I was player. DM is playing in it too and enjoying running some surprising connections to his old games. It's a really weird game, and I have no idea how long it will be running.
Sometimes maybe ran's like buffy series. One season theme, boss of the day, corruption of pc:s mayhaps. Season change, aka new kinda stuff but with same characters and eventually game ends when people are bored with those characters. Or simpli drifts off or we don't get to play for long time and when we return to it, memories about things are so unlear that it's easier to step into shoes of new character.
Lack of time and too much RL-work that causes memory losses about imagination usually causes us to play any given same characters around half year to year weekly, but those weeks might span to lot longer time, say 3 years. I like to calculate sessions 1/week regardless of actual playing times, since sometimes we can pull off whole weekend and 1 day of next and then it's dry period for 2 months.
There are many theoritical games lying in ether. Maybe to picked up again but probably never. Well we have on 18 years running eternal chronicle that just gets some of the characters added to bigger story but some games are handled self-contained that have nothing to do with that one.
One of my current games is about "re-telling" timeline elsewhere based on games I was player. DM is playing in it too and enjoying running some surprising connections to his old games. It's a really weird game, and I have no idea how long it will be running.