Your Game: Roleplay Heavy, or Combat Heavy

In our group, at least when I DM, we probably spend about 55% of our time role playing and 45% fighting. I'd prefer to do more role-playing, but sometimes, my group just isn't up to it and our fights tend to take a while... But when I DM, I figure it's more like I'm telling a story involving more than just dungeon crawling and hack and slash to your next encounter. It makes for a more involved group and I think the players get more intimate with their characters.

In fact, I've kind of gotten rid of skills like diplomacy because I prefer the players actually do the talking and what they say influences the NPC's rather than the roll of the dice. Of course, bluff checks and the occassional gather info rolls are always needed. But that's just how I see it.
 

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Sorry. I forgot to echo the complaints about the damned accents and silly voices. Once in a very long while, I do a voice for an NPC but it's almost always to express that the creature who is communicating has a sufficiently alien physiology they have trouble making human sounds. Humans never get the weird voice treatment.

As for players giving their characters accents, I have no problem with that in principle as long as they are capable of keeping the accent up and talking normally with it.
 

Timewise, about 70% RP vs 30% combat for my group. Often, we will only average 1 combat per 8 hour session. IMO, time spent on combat is time wasted. Luckily, my group agrees with me, and often uses deception, diplomacy, and inventive tactics to skirt around combat. We almost never do a dungeon crawl, and hack-n-slash died in high school. That said, I also use random encounters, since I want the characters to know that things outside the main story can and do happen, and sometimes you can just happen on to some bad stuff.
 


fusangite said:
I forgot to echo the complaints about the damned accents and silly voices.
here here. i hate accents and silly voices. i'm so opposed to them that i sidestep the whole question entirely and just narrate things in 3rd person most of the time.
 

Iplay in different groups and it ranges across the board from 20%RP/80%Combat to vice versa (80%RP/20%Combat). I like my PbP games because they're so RP heavy. I like my Living Greyhawk game because it's laid back monster-tail kicking. It's all good. :)
 

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