Whizbang Dustyboots
Gnometown Hero
I've been playing since summer camp in 1979. I started with 1E, although back then, people treated BD&D elements as interchangable, so arguably, I also played both versions of BD&D available in the late 1970s and early 1980s as well.
I taught my brother how to play after arriving summer camp and we taught our friends when we moved to a new town. For the next few years, we played D&D and other games that seemed interesting, including Villains & Vigilantes, Traveller, Runequest, Top Secret and Toon.
Later, in college, I picked up 2E and the first wave of White Wolf Storyteller games: Vampire, Werewolf, Mage, Wraith, Hunter and Changeling. To varying degrees, I tried those with college and post-collegiate friends.
I ran a 2E campaign set in Mystara's Five Shires just in time for 3E to come out and force a conversion. Everyone involved had jobs and kids, though, so that campaign petered out, although I still count the adventure as a success.
A few years ago, I started up a new 3E campaign for a mix of veteran players and newbies, using the world of Ptolus and intentionally old school elements to introduce the newbies to elements of classic D&D, as filtered through my preference. (No orcs have shown up in the campaign, for instance, but kobolds are the primary menace to their home and the only goblins they've seen ride wolves.)
Five years later, as that campaign winds to a close, we're trying different games as a palette-cleanser and because other games offer other experiences. I'm running a new Mongoose Traveller game, a Castles & Crusades game as a trial run for converting the main 3E campaign and I'll be starting up a World of Darkness/Hunter the Vigil game later this summer.
I taught my brother how to play after arriving summer camp and we taught our friends when we moved to a new town. For the next few years, we played D&D and other games that seemed interesting, including Villains & Vigilantes, Traveller, Runequest, Top Secret and Toon.
Later, in college, I picked up 2E and the first wave of White Wolf Storyteller games: Vampire, Werewolf, Mage, Wraith, Hunter and Changeling. To varying degrees, I tried those with college and post-collegiate friends.
I ran a 2E campaign set in Mystara's Five Shires just in time for 3E to come out and force a conversion. Everyone involved had jobs and kids, though, so that campaign petered out, although I still count the adventure as a success.
A few years ago, I started up a new 3E campaign for a mix of veteran players and newbies, using the world of Ptolus and intentionally old school elements to introduce the newbies to elements of classic D&D, as filtered through my preference. (No orcs have shown up in the campaign, for instance, but kobolds are the primary menace to their home and the only goblins they've seen ride wolves.)
Five years later, as that campaign winds to a close, we're trying different games as a palette-cleanser and because other games offer other experiences. I'm running a new Mongoose Traveller game, a Castles & Crusades game as a trial run for converting the main 3E campaign and I'll be starting up a World of Darkness/Hunter the Vigil game later this summer.