DM-Rocco
Explorer
My DM and I are making a non magic assassin prestige class. It is for a G&G world (if you are not familiar with G&G, low or no magic, Hit Points usually equal your con + 1 HP a level, if you are lucky. Very deadly)
Anyway, I don't want to say what we have so far, because I would like your input first.
So far, I will say, that we are thinking about full attack bonus and better save and most likely more skill points.
I would like to see a better death attack. Something that could be used in combat, even if they are aware of you.
No posion
It is mainly a combat assassin class, not so much sneak around and study from afar, so tricky/sneaky combat moves encouraged.
Be creative
I already proposed feats from the assassin's handbook and one or two things from the PHBII.
He won't go for something like invisability, I am still trying to get him to reconsider hide in plain sight.
So far here is our Requirements: BAB +6, Bluff +9, Improved Feint
Here is the normal assassin
Normal assassin class (minus spells)
Skills: 4 + INT modifier
Hit Die: d6
Requirements: Any evil alignment, disguise 4 ranks, hide 8 ranks and move 8 ranks
Level BAB Fort Ref Will Special
1st +0 +0 +2 +0 Death Attack* , sneak attack +1d6, poison
2nd +1 +0 +3 +0 uncanny dodge, +1 save against poison
3rd +2 +1 +3 +1 sneak attack +2d6
4th +3 +1 +4 +1 +2 save against poison
5th +3 +1 +4 +1 sneak attack +3d6, improved uncanny dodge
6th +4 +2 +5 +2 +3 save against poison
7th +5 +2 +5 +2 sneak attack +4d6
8th +6 +2 +5 +2 hide in plain sight, +4 save against poison
9th +6 +3 +6 +3 sneak attack +5d6
10th +7 +3 +6 +3 +5 save against poison
Anyway, I don't want to say what we have so far, because I would like your input first.
So far, I will say, that we are thinking about full attack bonus and better save and most likely more skill points.
I would like to see a better death attack. Something that could be used in combat, even if they are aware of you.
No posion
It is mainly a combat assassin class, not so much sneak around and study from afar, so tricky/sneaky combat moves encouraged.
Be creative
I already proposed feats from the assassin's handbook and one or two things from the PHBII.
He won't go for something like invisability, I am still trying to get him to reconsider hide in plain sight.
So far here is our Requirements: BAB +6, Bluff +9, Improved Feint
Here is the normal assassin
Normal assassin class (minus spells)
Skills: 4 + INT modifier
Hit Die: d6
Requirements: Any evil alignment, disguise 4 ranks, hide 8 ranks and move 8 ranks
Level BAB Fort Ref Will Special
1st +0 +0 +2 +0 Death Attack* , sneak attack +1d6, poison
2nd +1 +0 +3 +0 uncanny dodge, +1 save against poison
3rd +2 +1 +3 +1 sneak attack +2d6
4th +3 +1 +4 +1 +2 save against poison
5th +3 +1 +4 +1 sneak attack +3d6, improved uncanny dodge
6th +4 +2 +5 +2 +3 save against poison
7th +5 +2 +5 +2 sneak attack +4d6
8th +6 +2 +5 +2 hide in plain sight, +4 save against poison
9th +6 +3 +6 +3 sneak attack +5d6
10th +7 +3 +6 +3 +5 save against poison