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Your Most *Fun* D&D 5e Character
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<blockquote data-quote="AtomicPope" data-source="post: 6926295" data-attributes="member: 64790"><p>7 Fighter BM human variant w/Sharpshooter and Archery Style</p><p></p><p>Just a fun character all around and made me fall in love with 5e. The Starter Set fighter with a few tweaks from PHB along the way. Really, made it feel like a 1e Unearthed Arcana Fighter Double Specialized in the Long Bow. I'd switch between Great Sword, TWF Short Swords, and a Long Bow, and perform well with all of them. Later on I got a +1 Longsword "Talon" and used that instead. The Folk Hero Background was just awesome. I played him like Gaston from Beauty and the Beast. Low Cha, obnoxious hunter the common folk loved. Due to the Folk Hero Feature it worked perfect. Such a character would be impossible with a dump stat Cha and no Persuasion.</p><p></p><p>I think what I loved the most was the Battle Master maneuvers worked well with melee and archery, and allowed me to go back and forth between them. I'd use Maneuvering Attack with my Bow to "pull" the Wizard out of HtH or put another character (usually our Barbarian) in melee. If I had to get dirty I'd fight with Talon and use Riposte to tear them up. If I needed to distract the enemy as I charged in I'd use Evasive Footwork, drawing Attacks of Opportunity and creating safe openings for his team. If I needed to use my bow then Evasive Maneuvers would let be leave HtH more safely. It worked best when we were ambushed and lost initiative. Then I could fall back and create an opening for others to follow. Later on I used Goading Strike with my Bow to distract enemies locked in melee. He was such a versatile character.</p><p></p><p>Last but not least, the Roleplaying aspects of 5e came through. In 3e there was really crappy Profession skills, which meant you lost points elsewhere. In 5e you're proficient in tools and it increases with level automatically. I was a Carpenter (Carpenter's kit) and later a Mason (Mason's kit). During gameplay when we finally reached the Lost Mines, my knowledge of stonework actually came in handy. After defeating the dragon Venomfang, I rebuilt Thundertree and constructed a great statue of ME in the center of town. Again, it reminds me of 1e when Fighters would eventually have keep and henchmen. I missed that about 1e. Now, if they'd bring back the level titles...</p></blockquote><p></p>
[QUOTE="AtomicPope, post: 6926295, member: 64790"] 7 Fighter BM human variant w/Sharpshooter and Archery Style Just a fun character all around and made me fall in love with 5e. The Starter Set fighter with a few tweaks from PHB along the way. Really, made it feel like a 1e Unearthed Arcana Fighter Double Specialized in the Long Bow. I'd switch between Great Sword, TWF Short Swords, and a Long Bow, and perform well with all of them. Later on I got a +1 Longsword "Talon" and used that instead. The Folk Hero Background was just awesome. I played him like Gaston from Beauty and the Beast. Low Cha, obnoxious hunter the common folk loved. Due to the Folk Hero Feature it worked perfect. Such a character would be impossible with a dump stat Cha and no Persuasion. I think what I loved the most was the Battle Master maneuvers worked well with melee and archery, and allowed me to go back and forth between them. I'd use Maneuvering Attack with my Bow to "pull" the Wizard out of HtH or put another character (usually our Barbarian) in melee. If I had to get dirty I'd fight with Talon and use Riposte to tear them up. If I needed to distract the enemy as I charged in I'd use Evasive Footwork, drawing Attacks of Opportunity and creating safe openings for his team. If I needed to use my bow then Evasive Maneuvers would let be leave HtH more safely. It worked best when we were ambushed and lost initiative. Then I could fall back and create an opening for others to follow. Later on I used Goading Strike with my Bow to distract enemies locked in melee. He was such a versatile character. Last but not least, the Roleplaying aspects of 5e came through. In 3e there was really crappy Profession skills, which meant you lost points elsewhere. In 5e you're proficient in tools and it increases with level automatically. I was a Carpenter (Carpenter's kit) and later a Mason (Mason's kit). During gameplay when we finally reached the Lost Mines, my knowledge of stonework actually came in handy. After defeating the dragon Venomfang, I rebuilt Thundertree and constructed a great statue of ME in the center of town. Again, it reminds me of 1e when Fighters would eventually have keep and henchmen. I missed that about 1e. Now, if they'd bring back the level titles... [/QUOTE]
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