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Christian

Explorer
Xarlen said:
Wizard/Sorceror. There's a feat that allows you to convert all of your spell damage into Subdual damage. Although you have to be careful Not to overdue on the subdual (It becomes lethal after hitting 0), then go for it.

This is kind of buried in the middle of the thread, that may be why nobody has commented ... This is incorrect, by the standard rules. Subdual damage counts up from zero, and incapacitates a character when his subdual damage taken exceeds his current hit points; but there is no rule that subsequent subdual damage is treated as normal damage.
 

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