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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Your plans for 4e
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<blockquote data-quote="Pbartender" data-source="post: 4099506" data-attributes="member: 7533"><p>I talked it over with the group last night... Our current plans are for me to run a fairly standard D&D game of the old Gygax style, starting at 1st level. We will be using just the first three Core books coming out this summer, and no house rules... Straight up and by the book.</p><p></p><p>In the meantime, I'm starting to put ideas together for the campaign setting. Initial thoughts...</p><p></p><p>- Loosely based on 16th Century Earth. The Age of Exploration allows for the mixing and matching of everything D&D usually offers... That is to say, plate mail and greatswords won't look entirely out of pace alongside leather and rapiers, and it wouldn't be unfeasible to have someone from the Far East traveling with Pseudo-Europeans, should someone want to play something exotic.</p><p></p><p>- Teiflings will be the ruling families of the equivalent of the Turkish Ottoman Empire. They originated from the equivalent of the Ancient Egyptian ruling families... descended from the "gods" and all that.</p><p></p><p>- Dragonborn will likewise be the ruling families of the Far East Asian-styled Empires.</p><p></p><p>- Eladrin will be the last remaining survivors of a long-lost world-spanning Empire not unlike Atlantis, which was destroyed centuries ago in a war with the Teifling Empire of the time. Their name is derived from Ala Hadarim (Roughly, "they come in excellence"). Currently, they are scattered and without a homeland.</p><p></p><p>- Elves are colonial Eladrin who went native after the fall of their Empire. They'll be on par with native North American, South American and African tribes mostly living in the forests and jungles. Dark Elves, Drow, will be blood-sacrificing Aztecs.</p><p></p><p>- In know it's cliche, but Dwarves are necessarily Norse Vikings.</p><p></p><p>- I haven't decided what to do with Halflings yet.</p></blockquote><p></p>
[QUOTE="Pbartender, post: 4099506, member: 7533"] I talked it over with the group last night... Our current plans are for me to run a fairly standard D&D game of the old Gygax style, starting at 1st level. We will be using just the first three Core books coming out this summer, and no house rules... Straight up and by the book. In the meantime, I'm starting to put ideas together for the campaign setting. Initial thoughts... - Loosely based on 16th Century Earth. The Age of Exploration allows for the mixing and matching of everything D&D usually offers... That is to say, plate mail and greatswords won't look entirely out of pace alongside leather and rapiers, and it wouldn't be unfeasible to have someone from the Far East traveling with Pseudo-Europeans, should someone want to play something exotic. - Teiflings will be the ruling families of the equivalent of the Turkish Ottoman Empire. They originated from the equivalent of the Ancient Egyptian ruling families... descended from the "gods" and all that. - Dragonborn will likewise be the ruling families of the Far East Asian-styled Empires. - Eladrin will be the last remaining survivors of a long-lost world-spanning Empire not unlike Atlantis, which was destroyed centuries ago in a war with the Teifling Empire of the time. Their name is derived from Ala Hadarim (Roughly, "they come in excellence"). Currently, they are scattered and without a homeland. - Elves are colonial Eladrin who went native after the fall of their Empire. They'll be on par with native North American, South American and African tribes mostly living in the forests and jungles. Dark Elves, Drow, will be blood-sacrificing Aztecs. - In know it's cliche, but Dwarves are necessarily Norse Vikings. - I haven't decided what to do with Halflings yet. [/QUOTE]
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