Gothmog
First Post
Recently a friend and I started pitching around some ideas about how to make combat in D&D less of chinking off hp's a few at a time, and more realistic. After some practice battles and some tweaking, we came up with the following system (enclosed in attachment). I wanted to see if I could get some feedback, criticism, or comments based upon what we have here. We're trying to run a more realistic, gritty style of game, but the combat mechanics of D&D don't really support this style. I'd really appreciate some constructive feedback and not just trollish comments. Thanks for your time!
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