Neonchameleon
Legend
You defined it as:I defined my terms in context of the thread.
Note that by "generic" here I don't necessarily mean "universal." In this context, D&D is "generic" because it (ostensibly) allows for a broad range of high fantasy games. Blades in the Dark, on the other hand, falls into the category I am referring to as "bespoke" because it focuses on a very specific style of play with setting assumptions built into the game mechanics.
I'm saying the opposite is true - and Blades in the Dark allows for a far wider range of games while D&D focuses on a style of play that in practice has far more setting assumptions built into the game mechanics.