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<blockquote data-quote="Wednesday Boy" data-source="post: 6401147" data-attributes="member: 53678"><p>HeroQuest was the gateway drug for my friends and I! After playing through all of the HQ modules we made our own and kept adding complexity and rules until we figured it would be easier to play this "D&D" game that had its complex rules done already.</p><p></p><p>My top ten include (in no particular order):</p><p></p><p>1. Legend of the Five Rings. 1st Edition is what I cut my teeth on and my favorite to play. 4th looks great but I haven't had a chance to play it. L5R is the game where my friends and I really started to become good roleplayers.</p><p>2. Fate. I LOVE Fate. It's a fantastic system for telling good stories. Unless there's a specific system I want to try, it's my go-to. Want to play a Star Wars campaign? Let's do it in Fate!</p><p>3. 4E D&D. It made the combats exciting and dynamic. And if you don't blind yourself into thinking it's just for combats, it's a great system to tell stories and roleplay in. (I have yet to play 5th but it looks good. It might not outrank 4E but it definitely beats 3.x.) </p><p>4. Chaosium's Call of Cthulhu. It's one of the few systems where I look forward to dying!</p><p>5. Dread. I have yet to play it but I love running it. Simple, evocative, and tense. It's perfect for horror suspense games.</p><p>6. Midnight. I don't prefer D&D 3.x but I love the setting. I think porting it to 5th Edition could be interesting.</p><p>7. 4E Gamma World. I would tone down the zaniness so it's on par with Fallout 3 but I love its character creation.</p><p></p><p>The next bunch are ones that I have never played but I love reading the sourcebooks and I'm very eager to try.</p><p>8. 7th Sea.</p><p>9. Marvel Heroic Roleplaying Game</p><p>10. Edge of the Empire</p></blockquote><p></p>
[QUOTE="Wednesday Boy, post: 6401147, member: 53678"] HeroQuest was the gateway drug for my friends and I! After playing through all of the HQ modules we made our own and kept adding complexity and rules until we figured it would be easier to play this "D&D" game that had its complex rules done already. My top ten include (in no particular order): 1. Legend of the Five Rings. 1st Edition is what I cut my teeth on and my favorite to play. 4th looks great but I haven't had a chance to play it. L5R is the game where my friends and I really started to become good roleplayers. 2. Fate. I LOVE Fate. It's a fantastic system for telling good stories. Unless there's a specific system I want to try, it's my go-to. Want to play a Star Wars campaign? Let's do it in Fate! 3. 4E D&D. It made the combats exciting and dynamic. And if you don't blind yourself into thinking it's just for combats, it's a great system to tell stories and roleplay in. (I have yet to play 5th but it looks good. It might not outrank 4E but it definitely beats 3.x.) 4. Chaosium's Call of Cthulhu. It's one of the few systems where I look forward to dying! 5. Dread. I have yet to play it but I love running it. Simple, evocative, and tense. It's perfect for horror suspense games. 6. Midnight. I don't prefer D&D 3.x but I love the setting. I think porting it to 5th Edition could be interesting. 7. 4E Gamma World. I would tone down the zaniness so it's on par with Fallout 3 but I love its character creation. The next bunch are ones that I have never played but I love reading the sourcebooks and I'm very eager to try. 8. 7th Sea. 9. Marvel Heroic Roleplaying Game 10. Edge of the Empire [/QUOTE]
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