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<blockquote data-quote="DarrenGMiller" data-source="post: 2430336" data-attributes="member: 23174"><p>I am a Greyhawk DM for several reasons. First, it was the first setting that I found that came alive for me. Also, there were not many detailed settings available at the time. I liked the early FR stuff and bought most of it as it came out, but it quickly became overkill as every aspect of the world was detailed. With Greyhawk, as long as I stay pretty faithful to the Georgraphy, the major historical events, and a few core NPC's that the PC's never have to meet, I can pretty much do what I want. I am also a homebrew DM, but do not have the time in my life right now to homebrew. I DO have time to make MY version of Greyhawk MY OWN. I have changed place names (Gnarley Forest has become Gnarled Forest). I have changed historical events (the party triggered the fall of the ToEE as played through T1-4, then went through some of the events of RttToEE, though they have never been to the temple itself). They are traipsing around the Cold Marshes, which is detailed enough to give me lots of ideas, but not to the point that I have to stick to a published source all the way. They should soon head to Sterich, where Greyhawk "canon" will be turned on its head once again. But hey, its my game.</p><p> </p><p>So, that is what I like in a setting. Greyhawk is generic enough to inspire creativity, but fleshed out enough to inspire creativity. It is default, so there are not a dozen books of PrC's, feats, special spells, etc. I can save the money that others spend on the latest hardcover detailing the fourth mountain to the north of the second largest city in the third most populous province in my campaign world. Instead, if my PC's go there, I can use a product from another setting, create my own, whatever. I like the flexibility.</p><p> </p><p>DM</p></blockquote><p></p>
[QUOTE="DarrenGMiller, post: 2430336, member: 23174"] I am a Greyhawk DM for several reasons. First, it was the first setting that I found that came alive for me. Also, there were not many detailed settings available at the time. I liked the early FR stuff and bought most of it as it came out, but it quickly became overkill as every aspect of the world was detailed. With Greyhawk, as long as I stay pretty faithful to the Georgraphy, the major historical events, and a few core NPC's that the PC's never have to meet, I can pretty much do what I want. I am also a homebrew DM, but do not have the time in my life right now to homebrew. I DO have time to make MY version of Greyhawk MY OWN. I have changed place names (Gnarley Forest has become Gnarled Forest). I have changed historical events (the party triggered the fall of the ToEE as played through T1-4, then went through some of the events of RttToEE, though they have never been to the temple itself). They are traipsing around the Cold Marshes, which is detailed enough to give me lots of ideas, but not to the point that I have to stick to a published source all the way. They should soon head to Sterich, where Greyhawk "canon" will be turned on its head once again. But hey, its my game. So, that is what I like in a setting. Greyhawk is generic enough to inspire creativity, but fleshed out enough to inspire creativity. It is default, so there are not a dozen books of PrC's, feats, special spells, etc. I can save the money that others spend on the latest hardcover detailing the fourth mountain to the north of the second largest city in the third most populous province in my campaign world. Instead, if my PC's go there, I can use a product from another setting, create my own, whatever. I like the flexibility. DM [/QUOTE]
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