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You're not planning on getting 2024 D&D? Why is that?
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<blockquote data-quote="Stoutstien" data-source="post: 9434166" data-attributes="member: 7020569"><p>This is the point i disagree with many gms and the DMG. Failing forward, partial successes, degrees of success, and all those concepts are just unnecessary noise that hurt the game and conflict with an eloquent process.</p><p></p><p>The GM should always know what failure means <em>before</em> rolling. If they don't know that there no reasonable reason for the check to occur. The dice are meant to be a neutral method to decide an outcome not a tool to inject randomness to the world for the sake of it.</p><p></p><p>This means that failure needs to be defined at the same time as determining if the roll is needed and the DC after adjusting for situational modifiers. </p><p></p><p>Where WoTC shat the bed is they gloss over the vast range of possibilities when your talking about failure. If you ask most GMs what failing means they talk about roll results rather than anything else.</p></blockquote><p></p>
[QUOTE="Stoutstien, post: 9434166, member: 7020569"] This is the point i disagree with many gms and the DMG. Failing forward, partial successes, degrees of success, and all those concepts are just unnecessary noise that hurt the game and conflict with an eloquent process. The GM should always know what failure means [I]before[/I] rolling. If they don't know that there no reasonable reason for the check to occur. The dice are meant to be a neutral method to decide an outcome not a tool to inject randomness to the world for the sake of it. This means that failure needs to be defined at the same time as determining if the roll is needed and the DC after adjusting for situational modifiers. Where WoTC shat the bed is they gloss over the vast range of possibilities when your talking about failure. If you ask most GMs what failing means they talk about roll results rather than anything else. [/QUOTE]
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Community
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You're not planning on getting 2024 D&D? Why is that?
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