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You're not planning on getting 2024 D&D? Why is that?
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<blockquote data-quote="ART!" data-source="post: 9437993" data-attributes="member: 79926"><p>I've been playing a 2024 playtest fighter (battle master) in my weekly game for months now, and updated it recently as best as I could from what I know about the final form of the 2024 fighter.</p><p></p><p>I have to say, between the weapon properties, combat maneuver, and new uses for Second Wind? It is more complicated than I care for, like it's moved a step or two closer to a 4E fighter or a Pathfinder fighter. I'm not saying those fighters are bad things, but I have ADHD and I do not need a lot of options every turn. And I feel like a lot of what is accomplished by weapon properties and maneuvers could be accomplished with something like the superiority dice (why aren't they just called "manuever dice" or "battle master dice"?), where there's just a list of things you can do with 1 or more dice (add damage, force a save, give advantage to your next attack, to someone else's attack, etc.) without having a list of maneuvers or a list of weapon properties.</p><p></p><p>Of course, at the same time I kind of want a system where certain weapons are better vs certain kinds of armor, so maybe I just don't know what I want! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Anyway, this kind of experience is making it less likely that I will want to invest in the 2024 D&D stuff.</p></blockquote><p></p>
[QUOTE="ART!, post: 9437993, member: 79926"] I've been playing a 2024 playtest fighter (battle master) in my weekly game for months now, and updated it recently as best as I could from what I know about the final form of the 2024 fighter. I have to say, between the weapon properties, combat maneuver, and new uses for Second Wind? It is more complicated than I care for, like it's moved a step or two closer to a 4E fighter or a Pathfinder fighter. I'm not saying those fighters are bad things, but I have ADHD and I do not need a lot of options every turn. And I feel like a lot of what is accomplished by weapon properties and maneuvers could be accomplished with something like the superiority dice (why aren't they just called "manuever dice" or "battle master dice"?), where there's just a list of things you can do with 1 or more dice (add damage, force a save, give advantage to your next attack, to someone else's attack, etc.) without having a list of maneuvers or a list of weapon properties. Of course, at the same time I kind of want a system where certain weapons are better vs certain kinds of armor, so maybe I just don't know what I want! :D Anyway, this kind of experience is making it less likely that I will want to invest in the 2024 D&D stuff. [/QUOTE]
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You're not planning on getting 2024 D&D? Why is that?
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