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You're the British military. Defend Avalon from my PCs.
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<blockquote data-quote="(Psi)SeveredHead" data-source="post: 2883970" data-attributes="member: 1165"><p>How many soldiers do you have?</p><p></p><p>From the look of it, it's pretty bare of cover. Good. Surround the thing at the top with a camp, including some artillery. Then put some troops (and artillery?) in the bushes around the Tor, so heroes attempting to climb the Tor either have to kill those troops or risk being attacked in the rear.</p><p></p><p>Unfortunately, ordinary soldiers are rarely a match for adventurers. Maybe you could use some commandos, but they're generally better at attacking than defending (IMO). The commandoes should include at least one melee specialist (either machete or martial artist) who should <em>not</em> immediately charge into melee. Wait for the brawler to come to you, then try to cut them into pieces or smash them with cool martial arts moves. Note that any PCs climbing the Tor takes twice as long to reach the summit; that's twice as many chances to shoot.</p><p></p><p>(Artillery should use the trap rules, taking into account their firing/aiming time. An artillery cannon that fires every round and does 8d6 damage would have a CR of 11 by itself.)</p><p></p><p>Ordinary soldiers would have the following type of organization:</p><p></p><p>Platoon</p><p>One lieutenant (uses Plan or Inspiration)</p><p>Three sergeants (one is the highest level NPC)</p><p>Fouteen regular soldiers (three use heavy machine guns)</p><p></p><p>The group splits into two. The officer, one sergeant, all the machine gunners, and most of the soldiers would be on the Tor. They might be defended by pits, foxholes, trenches, claymore mines, etc.</p><p></p><p>The highest level sergeant, one other sergeant, and a few other soldiers will plan a flank attack. Heroes climbing the hill will (hopefully) get pinned in place by all the attacks coming at them from above. The second group will try to sneak up on them, and despite its smaller size has the most dangerous soldier among them.</p><p></p><p>Commandoes</p><p>One officer (rank is either Captain or Major; has Plan talent)</p><p>One second in command (either Top Sergeant or Warrant Officer; highest level character)</p><p>Eight other soldiers, with specialties in things like medicine, communication, combat, engineering and intelligence. If you want to spend a lot of time making NPCs, the group should have two of each basic type of soldiers.</p><p></p><p>They use similar techniques but are stealthier and are generally higher level.</p><p></p><p>Note that seeing the future pretty much messes with every plan the villains might have.</p></blockquote><p></p>
[QUOTE="(Psi)SeveredHead, post: 2883970, member: 1165"] How many soldiers do you have? From the look of it, it's pretty bare of cover. Good. Surround the thing at the top with a camp, including some artillery. Then put some troops (and artillery?) in the bushes around the Tor, so heroes attempting to climb the Tor either have to kill those troops or risk being attacked in the rear. Unfortunately, ordinary soldiers are rarely a match for adventurers. Maybe you could use some commandos, but they're generally better at attacking than defending (IMO). The commandoes should include at least one melee specialist (either machete or martial artist) who should [i]not[/i] immediately charge into melee. Wait for the brawler to come to you, then try to cut them into pieces or smash them with cool martial arts moves. Note that any PCs climbing the Tor takes twice as long to reach the summit; that's twice as many chances to shoot. (Artillery should use the trap rules, taking into account their firing/aiming time. An artillery cannon that fires every round and does 8d6 damage would have a CR of 11 by itself.) Ordinary soldiers would have the following type of organization: Platoon One lieutenant (uses Plan or Inspiration) Three sergeants (one is the highest level NPC) Fouteen regular soldiers (three use heavy machine guns) The group splits into two. The officer, one sergeant, all the machine gunners, and most of the soldiers would be on the Tor. They might be defended by pits, foxholes, trenches, claymore mines, etc. The highest level sergeant, one other sergeant, and a few other soldiers will plan a flank attack. Heroes climbing the hill will (hopefully) get pinned in place by all the attacks coming at them from above. The second group will try to sneak up on them, and despite its smaller size has the most dangerous soldier among them. Commandoes One officer (rank is either Captain or Major; has Plan talent) One second in command (either Top Sergeant or Warrant Officer; highest level character) Eight other soldiers, with specialties in things like medicine, communication, combat, engineering and intelligence. If you want to spend a lot of time making NPCs, the group should have two of each basic type of soldiers. They use similar techniques but are stealthier and are generally higher level. Note that seeing the future pretty much messes with every plan the villains might have. [/QUOTE]
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You're the British military. Defend Avalon from my PCs.
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