doctorbadwolf
Heretic of The Seventh Circle
I really don’t have any easy time with second hand embarrassment, so it really depends on when in the story of Vox Machina we’re talking.I'd hold out for Keyleth, tbh.
I really don’t have any easy time with second hand embarrassment, so it really depends on when in the story of Vox Machina we’re talking.I'd hold out for Keyleth, tbh.
Having lived my life, I find it to be a bit like ablative armor. The embarrassment I normally wander into will go to her.I really don’t have any easy time with second hand embarrassment, so it really depends on when in the story of Vox Machina we’re talking.
Suppose your party TPK’d in the final fight. Would you reset and try again? Would you accept defeat? Or would you expect your GM to fudge the dice just enough to keep the BAD ENDING from ruining a good campaign? What's your philosophy of failure when it comes to the campaign finale?
(Comic for illustrative purposes.)
Would the other players murder you?I would jump up and cheer, crying out:
HA! I GOT YOU, I got you all SOOO good! You all thought your characters were invincible, huh? Right? Well, yeah, now you know. Now you see that they weren't such "hot stuff", huh? HA! MWAHAHAHAHAHA!!!
Then I would run around the gaming table, hollering and skipping in mirthful glee. Finally, exhausted from celebrating, I will fall back into my chair, let out a big sigh, and merrily ask the players, "So, everyone ready to return to 1st level? Let's roll up some new PCs!"
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Why would they?Would the other players murder you?
Let's talk about the options you raise first:Suppose your party TPK’d in the final fight. Would you reset and try again? Would you accept defeat? Or would you expect your GM to fudge the dice just enough to keep the BAD ENDING from ruining a good campaign? What's your philosophy of failure when it comes to the campaign finale?...

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.