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Story Hour
Zad/Wizardru's Story Hour (*final update 11/12*)
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<blockquote data-quote="WizarDru" data-source="post: 3651542" data-attributes="member: 151"><p>The Meepites are, quite honestly, BUSY. And they have bigger fish to fry. Some of them were aware of the demon army in Redgorge and had been for years. Wiping them out, however, never became a priority....and there are more complicated political issues that are in play. Some of the Meepites are off-plane for periods of time and they can't be everywhere at once. In fact, they can rarely venture forth to handle what are, essentially, trivial matters. If the demon army had moved towards Cauldron, that might have been different. Or it might not. </p><p></p><p>In some cases, the cost of Freedom is Eternal Vigilance. And with the passing of the last Silvering and the destruction of the ShadowTaker, a lot of the long-standing checks and balances broke down. The law of unintended consquences kicked in....and beings like Iuz and the Horned Society flowed into the void. If the new Celenian leaves her homeland, every moment she's not there, enemy forces have a chance to move against her people. The Tested Ones have found their callings and pursue it with a passion, under the guidance of the Dreamer and with the aid of the Brandybuck. The Grey Guild has cast a wide net, and the Guildminister finds himself at the center of a huge machine of his own making. Dravot (both of them) operate under a much tighter set of restrictions than he/they once enjoyed.</p><p></p><p>Valanthe....well, that's a different story.</p></blockquote><p></p>
[QUOTE="WizarDru, post: 3651542, member: 151"] The Meepites are, quite honestly, BUSY. And they have bigger fish to fry. Some of them were aware of the demon army in Redgorge and had been for years. Wiping them out, however, never became a priority....and there are more complicated political issues that are in play. Some of the Meepites are off-plane for periods of time and they can't be everywhere at once. In fact, they can rarely venture forth to handle what are, essentially, trivial matters. If the demon army had moved towards Cauldron, that might have been different. Or it might not. In some cases, the cost of Freedom is Eternal Vigilance. And with the passing of the last Silvering and the destruction of the ShadowTaker, a lot of the long-standing checks and balances broke down. The law of unintended consquences kicked in....and beings like Iuz and the Horned Society flowed into the void. If the new Celenian leaves her homeland, every moment she's not there, enemy forces have a chance to move against her people. The Tested Ones have found their callings and pursue it with a passion, under the guidance of the Dreamer and with the aid of the Brandybuck. The Grey Guild has cast a wide net, and the Guildminister finds himself at the center of a huge machine of his own making. Dravot (both of them) operate under a much tighter set of restrictions than he/they once enjoyed. Valanthe....well, that's a different story. [/QUOTE]
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