I have adjusted the mechanics and math of a lot of 5e Zeitgeist for my personal campaign and decided to make what worked well for my group available as a resource. I thought people who are interested in Zeitgeist but don't browse the D&D forum might like a look.
(Please drop any feedback in that discussion thread.)
Highlights
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My take on the crunchy bits of Zeitgeist 5e
(Please drop any feedback in that discussion thread.)
Highlights
- Themes are now feats. You can take an additional Theme feat when you can take a General feat or a feature (such as Human Versatile benefit) lets you take an additional Origin feat.
- Martial Scientist Techniques all use your Reaction.
- Prestige Classes are now each a set of three feats. I feel this does a better job of avoiding getting in the way of character advancement in 5e.
- New versions of Deva and Eladrin, Malice Lands magic burn, how to use Prestige favors, and other setting-specific rules.
- Simplified requisition rules based on the values of equipment, magic items, and spell scrolls.
- Simplified tailing and interrogating a suspect.
- Firearms that fit with 5e but provide the variety of Pathfinder and provide options for multiattack.

