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Zeitgeist -- The Return of the Ob
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<blockquote data-quote="Andrew Moreton" data-source="post: 9121520" data-attributes="member: 6920268"><p>Last entry was cut short by work</p><p></p><p>As they moved past the golem they were suddenly in a strange marsh , with a purple sun and menacing looking yellow frogs. Thinking quickly Rinakth grabbed some leaves off a plant so they could try and study this later, he would have grabbed a frog but as all pc's know frogs are dangerous. Fortunatly the plant was not poisonous. They could not work out what had happened but figured it came under drelfts instructions to report odd things.</p><p></p><p>Arriving at the fortress they had to work out how to get in and eventually decided on a 2 pronged strategy, the air elemental from the minewas used to carry the Kobold over an undermanned sectionof the wall at night while the other three followed by a somewhat mutinous Terry went in through the Front gate pretending to be a patrol with a tiefling prisoner, despite some rough moments when they fought Terry was going to eat a gate guard they got in and Ka'Vert started to home in on the <em>raven </em>which had accompanied El Jeffe. En route they encountered someone they thought was El-Jeffe accompanied by an apparent <em>raven </em>he gestured them into a nearby building and then vanished , they discovered the building was some sort of fascinating Arcano-technical factory for manufacturing Adamantium which interested Rinakth in particular. The others tried to work out how someone had looked and smelled just like El-Jeffe (Terry had been fooled) and faked the <em>raven's</em> connection to Ka'Vert they will be amazed when they work it out. The real El-Jeffe was located and they settled down to wait for the time to open the Sea Gate. A diversion was to be used the <em>Raven </em>and Rinakth's clever little mechanical device were left with the groups napalm and would start several sets of fires to draw the guards reaction force away from the Sea Gate while they would approach underwater, the alarm horn and the wizard guarding it would be neutraised by El -Jeffe creeping up using a silence spell scroll and thenbeating up the guard. The rest of the team would then secure the gatehouse and open the gate. This nearly all worked skilled shooting, hitting and sleep spell use dropped the downstairs guards. However upstairs El-Jeffe forgot how to use his scimitar and waved it around a lot while the wizard on guard hit him critically with 2 force bolts from his class feature uneffected by the silence and El Jeffe was in distinct danger of losing when a long range sniper shot from an unknown source took down the wizard</p><p></p><p>The pyrotechnics went up and the marines arrived, the constables saw the burning figure of some sort of high level lunatic hacking his way out of one of the ships and through both sides before vanishing they hoped not to meet him.</p><p></p><p>End of session</p></blockquote><p></p>
[QUOTE="Andrew Moreton, post: 9121520, member: 6920268"] Last entry was cut short by work As they moved past the golem they were suddenly in a strange marsh , with a purple sun and menacing looking yellow frogs. Thinking quickly Rinakth grabbed some leaves off a plant so they could try and study this later, he would have grabbed a frog but as all pc's know frogs are dangerous. Fortunatly the plant was not poisonous. They could not work out what had happened but figured it came under drelfts instructions to report odd things. Arriving at the fortress they had to work out how to get in and eventually decided on a 2 pronged strategy, the air elemental from the minewas used to carry the Kobold over an undermanned sectionof the wall at night while the other three followed by a somewhat mutinous Terry went in through the Front gate pretending to be a patrol with a tiefling prisoner, despite some rough moments when they fought Terry was going to eat a gate guard they got in and Ka'Vert started to home in on the [I]raven [/I]which had accompanied El Jeffe. En route they encountered someone they thought was El-Jeffe accompanied by an apparent [I]raven [/I]he gestured them into a nearby building and then vanished , they discovered the building was some sort of fascinating Arcano-technical factory for manufacturing Adamantium which interested Rinakth in particular. The others tried to work out how someone had looked and smelled just like El-Jeffe (Terry had been fooled) and faked the [I]raven's[/I] connection to Ka'Vert they will be amazed when they work it out. The real El-Jeffe was located and they settled down to wait for the time to open the Sea Gate. A diversion was to be used the [I]Raven [/I]and Rinakth's clever little mechanical device were left with the groups napalm and would start several sets of fires to draw the guards reaction force away from the Sea Gate while they would approach underwater, the alarm horn and the wizard guarding it would be neutraised by El -Jeffe creeping up using a silence spell scroll and thenbeating up the guard. The rest of the team would then secure the gatehouse and open the gate. This nearly all worked skilled shooting, hitting and sleep spell use dropped the downstairs guards. However upstairs El-Jeffe forgot how to use his scimitar and waved it around a lot while the wizard on guard hit him critically with 2 force bolts from his class feature uneffected by the silence and El Jeffe was in distinct danger of losing when a long range sniper shot from an unknown source took down the wizard The pyrotechnics went up and the marines arrived, the constables saw the burning figure of some sort of high level lunatic hacking his way out of one of the ships and through both sides before vanishing they hoped not to meet him. End of session [/QUOTE]
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