Zeitgeist -- The Return of the Ob

Andrew Moreton

Adventurer
So the 2nd run of Zeitgeist with a completely different group will start off over the next few weeks.
I had a prelimary discussion with 3 of the 4 players and the outline of the character is
Mad scientist going for a Steam Suit so Big and explody guns, probably a Deva
Stargazer Wizard or Druid, in the last campaign the player was a healer so wants to be more active. WIll take the applied astronomer class
Vekeshi Mystic , melee specialist built around dex and Cha
Probably starting in 2 weeks with more character work next week
 

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gideonpepys

Pay no attention to that man behind the curtain.
For half a minute I had visions of a sequel in which it turns out Nicodemus still isn't dead!!!

I'd love to run the campaign again, but feel so invested in my original group I'm not sure I ever will.
 

For half a minute I had visions of a sequel in which it turns out Nicodemus still isn't dead!!!

I'd love to run the campaign again, but feel so invested in my original group I'm not sure I ever will.
you know, with the sestra proyetka sample conspiracy from the adventures in zeitgeist book, you could totally have a sequel where a nicodemus from a parallel lanjyr is trying to break into that of the player's (or one where a nicodemus from a parallel lanjyr got stranded in the player's lanjyr, and sestra proyetka is his attempt to get back/assimilate the two worlds/etc).
 

Andrew Moreton

Adventurer
I am still running other games with the original group and one thing I know I need to try hard to avoid is trying to make things work the same way they did last time. Also running this game again is relativly low effort compared to writing my own campaing so it was this or the Enemy Within
 

you know, with the sestra proyetka sample conspiracy from the adventures in zeitgeist book, you could totally have a sequel where a nicodemus from a parallel lanjyr is trying to break into that of the player's (or one where a nicodemus from a parallel lanjyr got stranded in the player's lanjyr, and sestra proyetka is his attempt to get back/assimilate the two worlds/etc).
kang-council.gif
 

I actually just started running WotBS again, which is sorta my third time - once as a personal game, once to playtest the adventure path though we didn't get very far, and this time because our ongoing campaign's GM has some personal issues and sometimes has to drop out of running his game at the last minute. I offered to run WotBS because I can just reuse something I know like the back of my hand, and it's way simpler than ZEITGEIST.

One of my players played Guthwulf the friendly inquisitor in the original campaign, and he used to mock Rantle the charming scoundrel, so now he's playing Guthwulf's brother, who is like the anti-Rantle: charming swashbuckler who's, like, super evil, but who is opposed to Ragesia because he pridefully wants to beat his brother, so he naturally has to take the other side.

And another player, upon hearing that I wasn't going to take things too seriously and would let them be silly, made a lawful good plasmoid wild magic barbarian - a friendly slime monster born of a wizard's experiment gone wrong, who just gets emotional in combat and begins unleashing random magical effects.

And then there's the giff oath of conquest paladin, with respiratory issues, and a sword that glows red when he smites. He sensed a great disturbance in the Force, and a rising of the Dark Side, but his ship crashed when it came into the system, and the wreckage was claimed by the Ragesians, so he's siding with the rebel alliance to get his ship back. He is a Sith Giff.

And then a tax collector warlock, pledged to a dao genie that controls many of the walls and bridges in Gate Pass. He is the most normal person, but the player loves a spreadsheet, and I can imagine him spending more time figuring out war logistics than stepping up heroically.

I can't wait to see what a mess they make of the campaign when the Resistance asks them to act altruistically.
 



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