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Christian Hoffer
posted the thread
Five Takeaways From the 2025 Monster Manual
in
*Dungeons & Dragons
.
The 2025 Monster Manual is the missing puzzle piece for Dungeons & Dragons' recent Fifth Edition revisions, with reworked monsters that...
Apr 13, 2025
Charles Dunwoody
posted the thread
RPG Spotlight: Agrella - City of Eternal Euphoria
in
*TTRPGs General
.
RPG Spotlight shines a light on the latest RPG releases to help GMs decide if the book will improve and enhance their campaigns. Just...
Apr 1, 2025
talien
posted the thread
RPG Evolution: Hautico Church Houses and Ruins Terrain
in
*TTRPGs General
.
Gothic terrain is a staple of a lot of tabletop role-playing games, including D&D and Warhammer, which is why there's lots of sets for...
Mar 31, 2025
robowieland
posted the thread
CBR+PNK Augmented Strips Cyberpunk Down To The Metal Laced Bone
in
*TTRPGs General
.
Most cyberpunk games come down on the heavier side of mechanics and world building. It makes sense since one of the big themes of the...
Mar 29, 2025
robowieland
posted the thread
Spend Some Adventure Time In The Land Of Eem
in
*TTRPGs General
.
The “CalArts” style of animation is something of a generational divide amongst cartoon fans. The bulging eyes and bright colors are...
Mar 22, 2025
talien
posted the thread
RPG Evolution: Clear Gaming Paper Tiles
in
*TTRPGs General
.
There are two types of DMs: the kind who like to print their maps and the kind who use dry- or wet-erase maps. The problem is that if...
Mar 20, 2025
Corone
posted the thread
White Dwarf Reflections #13
in
D&D Older Editions
.
This issue, Ian Livingstone talks about how gamers can get in touch. With no internet yet, one of the biggest questions in this age of...
Mar 20, 2025
talien
posted the thread
RPG Evolution: Byhoo Spell Templates
in
*TTRPGs General
.
If you're a Dungeon Master or a player who frequently uses area-of-effect spells, you know the struggle of accurately visualizing those...
Mar 17, 2025
robowieland
posted the thread
GrimWild Remixes A Few Heavy Hitters Into Something Unique
in
*TTRPGs General
.
Getting players to try something beyond Dungeons & Dragons can be a challenge. It takes time and effort to master D&D. Some players...
Mar 16, 2025
lewpuls
posted the thread
Worlds of Design: Take a Bow
in
*Dungeons & Dragons
.
Modern archery is more complex than archery in the days of melee battles, with many kinds of bows and shooting aids, but still, in the...
Mar 14, 2025
Zardnaar
replied to the thread
D&D General
What Is D&D Generally Bad At That You Wish It Was Better At?
.
Honor modes out default for BG3. Except for themed games eg all warlocks or druids. Tgat was to easy though so we did honor mode...
Mar 14, 2025
C
Corinnguard
reacted to
aco175's post
in the thread
Missing players and other players running their PCs
with
Like
.
I was going to post in another thread about groups size, but think this is its own thread. If a player cannot show up to play the game...
Mar 14, 2025
C
Corinnguard
replied to the thread
D&D General
What Should Magic Be Able To Do, From a Gameplay Design Standpoint?
.
More like around the three pillars of adventuring- combat, social interaction and exploration. Magic can certainly support all three...
Mar 14, 2025
Paul Farquhar
reacted to
Voadam's post
in the thread
D&D General
What Is D&D Generally Bad At That You Wish It Was Better At?
with
Like
.
But you are mistaken. :) Clerics got bonus spells for wisdom in 1e and 2e, wizards did not get bonus slots. A 16 wisdom cleric in 2e...
Mar 14, 2025
M
MortalForce
replied to the thread
Missing players and other players running their PCs
.
I just wrote it in that everyone bumped into a hag who read their fortunes in exchange for "a piece of silver and some of their time"...
Mar 14, 2025
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