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Corone
posted the thread
White Dwarf Reflections #38
in
*TTRPGs General
.
February 1983. As we step into a new year of gaming Ian Livingstone wonders what might come next. With Treasure Trap starting (or at...
Mar 28, 2026
talien
posted the thread
RPG Evolution: One World, Three Games
in
*Dungeons & Dragons
.
Picture courtesy of Pixabay. Lately, my Saturday afternoons at the local library have become the third pillar of a massive...
Feb 23, 2026
talien
posted the thread
RPG Evolution: The Game Comes Home
in
*Dungeons & Dragons
.
Image courtesy of Pixabay. For years, my game room sat as a quiet monument to a dream: a dedicated space where I could play Dungeons &...
Feb 16, 2026
M.T. Black
posted the thread
Dragon Reflections 101
in
*Dungeons & Dragons
.
TSR Inc. published Dragon #101 in September 1985. It is 100 pages long and has a cover price of $3.00. This issue features the third...
Feb 10, 2026
talien
posted the thread
RPG Evolution: Inspiration from Salem
in
*Dungeons & Dragons
.
The story of the Salem Witch Trials of 1692 is a tragedy of American history: a cautionary tale of class bias, social anxiety, and...
Feb 9, 2026
W'rkncacnter
reacted to
Stormonu's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
The fighter got the shaft when they decided in 3E to enforce niche protection for the classes, instead of letting everyone be...
Feb 7, 2026
Stormonu
reacted to
Morrus's post
in the thread
Making the cut for your TTRPG library
with
Like
.
I keep them all. They're a collection.
Feb 7, 2026
S
Seramus
replied to the thread
D&D General
D&D Archetypes that spread out to other settings and media
.
It was more of a group project, with simultaneous launches of both the Dragonlance modules and the Dragonlance novels. Weis is on record...
Feb 7, 2026
Paul Farquhar
replied to the thread
The Magic Faraway Tree trailer 2026
.
If you want Enid Blyton you would be better watching the modern Mallory Towers on the BBC.
Feb 7, 2026
G
guachi
reacted to
Corinnguard's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
In Level Up, all of the character classes were given features that covered all three pillars of gameplay- Combat, Social Interaction and...
Feb 7, 2026
P
pemerton
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
Or do you . . . .? For me, one of the more striking things about some talk of immersion is that people are not talking about a...
Feb 7, 2026
Stormonu
replied to the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
.
The fighter got the shaft when they decided in 3E to enforce niche protection for the classes, instead of letting everyone be...
Feb 7, 2026
Kaodi
replied to the thread
Spoilers
A Knight of the Seven Kingdoms
.
Yes, I think that is probably what I was half-remembering.
Feb 7, 2026
P
pemerton
replied to the thread
Distinct Game Modes: Combat vs Social vs Exploration etc...
.
For my part, I don't play with the goal of creating great dialogue (though if it occurs, I have no objection to it). But I do want this...
Feb 7, 2026
T
Truename
replied to the thread
Lines from games without precedent in human history
.
knock knock Corpsegrinders! (Part of a very silly plan on the part of the party to gain entrance to a castle.)
Feb 7, 2026
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