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Corone
posted the thread
White Dwarf Reflections #38
in
*TTRPGs General
.
February 1983. As we step into a new year of gaming Ian Livingstone wonders what might come next. With Treasure Trap starting (or at...
Mar 28, 2026
talien
posted the thread
RPG Evolution: One World, Three Games
in
*Dungeons & Dragons
.
Picture courtesy of Pixabay. Lately, my Saturday afternoons at the local library have become the third pillar of a massive...
Feb 23, 2026
talien
posted the thread
RPG Evolution: The Game Comes Home
in
*Dungeons & Dragons
.
Image courtesy of Pixabay. For years, my game room sat as a quiet monument to a dream: a dedicated space where I could play Dungeons &...
Feb 16, 2026
M.T. Black
posted the thread
Dragon Reflections 101
in
*Dungeons & Dragons
.
TSR Inc. published Dragon #101 in September 1985. It is 100 pages long and has a cover price of $3.00. This issue features the third...
Feb 10, 2026
talien
posted the thread
RPG Evolution: Inspiration from Salem
in
*Dungeons & Dragons
.
The story of the Salem Witch Trials of 1692 is a tragedy of American history: a cautionary tale of class bias, social anxiety, and...
Feb 9, 2026
TwoSix
reacted to
Nytmare's post
in the thread
Distinct Game Modes: Combat vs Social vs Exploration etc...
with
Like
.
I'm a huge fan of how Torchbearer (and to a lesser extent the rest of the Burning Wheel family) handles it. You have unified methods...
Feb 7, 2026
doctorbadwolf
reacted to
zakael19's post
in the thread
Distinct Game Modes: Combat vs Social vs Exploration etc...
with
Like
.
I think any time you have a robust scaffold for exploding an overarching intent/conflict/goal into a multi-part set of checks you have...
Feb 7, 2026
TwoSix
reacted to
fuindordm's post
in the thread
D&D General
[+] More Robust 'Fantasy Race' Mechanics for D&D-alikes / Redeeming 'Race as Class' for Modern D&D [+]
with
Like
.
Right you are, and the very best RPGs use the system to express the setting and its themes. But those games are not generic and usually...
Feb 7, 2026
TwoSix
reacted to
Mannahnin's post
in the thread
D&D General
[+] More Robust 'Fantasy Race' Mechanics for D&D-alikes / Redeeming 'Race as Class' for Modern D&D [+]
with
Like
.
90% agreed, but you can also build a particular setting into a system. Like Dolmenwood, for example.
Feb 7, 2026
TwoSix
reacted to
fuindordm's post
in the thread
D&D General
[+] More Robust 'Fantasy Race' Mechanics for D&D-alikes / Redeeming 'Race as Class' for Modern D&D [+]
with
Like
.
I think we have two camps arguing for two aspects of the game that are not actually in conflict. As a fantasy game system capable of...
Feb 7, 2026
Hand of Evil
reacted to
Dannyalcatraz's post
in the thread
Images to spark creativity
with
Like
.
POW! Right in the Jangos!
Feb 7, 2026
Z
zakael19
replied to the thread
Distinct Game Modes: Combat vs Social vs Exploration etc...
.
I think any time you have a robust scaffold for exploding an overarching intent/conflict/goal into a multi-part set of checks you have...
Feb 7, 2026
mamba
replied to the thread
D&D Movie/TV
There’s a Baldur’s Gate TV Show Coming!
.
It wasn’t my complaint so I can only speculate. To me it sounded like ‘you could have made The Lord of the Rings, instead you chose to...
Feb 7, 2026
OB1
reacted to
Ulorian - Agent of Chaos's post
in the thread
D&D Movie/TV
There’s a Baldur’s Gate TV Show Coming!
with
Like
.
Honestly, I find it weird that you are performing some incredible gymnastics to try to portray the showrunner/writer/executive producer...
Feb 7, 2026
fuindordm
replied to the thread
D&D General
[+] More Robust 'Fantasy Race' Mechanics for D&D-alikes / Redeeming 'Race as Class' for Modern D&D [+]
.
Right you are, and the very best RPGs use the system to express the setting and its themes. But those games are not generic and usually...
Feb 7, 2026
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