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Corone
posted the thread
White Dwarf Reflections #38
in
*TTRPGs General
.
February 1983. As we step into a new year of gaming Ian Livingstone wonders what might come next. With Treasure Trap starting (or at...
Mar 28, 2026
talien
posted the thread
RPG Evolution: One World, Three Games
in
*Dungeons & Dragons
.
Picture courtesy of Pixabay. Lately, my Saturday afternoons at the local library have become the third pillar of a massive...
Feb 23, 2026
talien
posted the thread
RPG Evolution: The Game Comes Home
in
*Dungeons & Dragons
.
Image courtesy of Pixabay. For years, my game room sat as a quiet monument to a dream: a dedicated space where I could play Dungeons &...
Feb 16, 2026
M.T. Black
posted the thread
Dragon Reflections 101
in
*Dungeons & Dragons
.
TSR Inc. published Dragon #101 in September 1985. It is 100 pages long and has a cover price of $3.00. This issue features the third...
Feb 10, 2026
talien
posted the thread
RPG Evolution: Inspiration from Salem
in
*Dungeons & Dragons
.
The story of the Salem Witch Trials of 1692 is a tragedy of American history: a cautionary tale of class bias, social anxiety, and...
Feb 9, 2026
P
pemerton
reacted to
darkbard's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
I want to counter this spurious Alexandrian claim about dissociated mechanics using two recent examples from the 4E D&D game I'm playing...
Feb 7, 2026
J
jian
replied to the thread
What Geek Media Do You Refuse To Partake In?
.
No, this is entirely untrue and you’re speaking from a position of complete ignorance, I fear. Medical students have to learn a massive...
Feb 7, 2026
Micah Sweet
reacted to
Crimson Longinus's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
I think for most RPGs it is good idea to design for a specific playstyle. They will fill their own niche in the market. But D&D is not...
Feb 7, 2026
P
pemerton
reacted to
soviet's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
I don't think what you're asking for is possible. Note that I didn't respond to a vague assertion of 'fiction first'. I responded to...
Feb 7, 2026
Micah Sweet
reacted to
Lanefan's post
in the thread
D&D General
[+] More Robust 'Fantasy Race' Mechanics for D&D-alikes / Redeeming 'Race as Class' for Modern D&D [+]
with
Like
.
Do you allow Evil PCs in your game? Or CN hell-raiser PCs? If you do, good on ya! :) If you don't, however, then you're making...
Feb 7, 2026
Micah Sweet
reacted to
Lanefan's post
in the thread
D&D General
[+] More Robust 'Fantasy Race' Mechanics for D&D-alikes / Redeeming 'Race as Class' for Modern D&D [+]
with
Like
.
Not sure where you're getting that from, unless your average party size is only 2 or 3 characters. BX and 1e etc. solved this by...
Feb 7, 2026
P
pemerton
reacted to
Fenris-77's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
I don't think is quite accurate. 5E players min-max all the time by trying to shade play in the direction of their best skills and then...
Feb 7, 2026
Micah Sweet
reacted to
Celebrim's post
in the thread
Distinct Game Modes: Combat vs Social vs Exploration etc...
with
Like
.
Yeah, I don't if I'm weird or not, but my goal is always something like, "If this was a television show, would people be entertained by...
Feb 7, 2026
P
pemerton
reacted to
zakael19's post
in the thread
Distinct Game Modes: Combat vs Social vs Exploration etc...
with
Like
.
I think any time you have a robust scaffold for exploding an overarching intent/conflict/goal into a multi-part set of checks you have...
Feb 7, 2026
tetrasodium
reacted to
Benjamin Olson's post
in the thread
D&D 5E (2024)
No 5.5 AP Yet?
with
Love
.
Okay, well basically a lot of people buy them thinking a published campaign will make their DMing life easier, and ultimately feel like...
Feb 7, 2026
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